90 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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 Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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 http://www.cocos.com
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 Permission is hereby granted, free of charge, to any person obtaining a copy
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 of this software and associated documentation files (the "Software"), to deal
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 in the Software without restriction, including without limitation the rights to
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 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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 of the Software, and to permit persons to whom the Software is furnished to do so,
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 subject to the following conditions:
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 The above copyright notice and this permission notice shall be included in
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 all copies or substantial portions of the Software.
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 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "base/Macros.h"
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#include "core/scene-graph/Node.h"
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#include "physics/physx/PhysXInc.h"
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#include "physics/spec/IShape.h"
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namespace cc {
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namespace physics {
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class PhysXSharedBody;
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template <typename T>
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inline T &getPxGeometry() {
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    static T geo;
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    return geo;
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}
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class PhysXShape : virtual public IBaseShape {
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    PX_NOCOPY(PhysXShape)
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    PhysXShape();
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public:
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    ~PhysXShape() override = default;
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    void initialize(Node *node) override;
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    void onEnable() override;
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    void onDisable() override;
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    void onDestroy() override;
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    void setMaterial(uint16_t id, float f, float df, float r,
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                     uint8_t m0, uint8_t m1) override;
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    void setAsTrigger(bool v) override;
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    void setCenter(float x, float y, float z) override;
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    geometry::AABB &getAABB() override;
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    geometry::Sphere &getBoundingSphere() override;
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    void updateEventListener(EShapeFilterFlag flag) override;
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    uint32_t getGroup() override;
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    void setGroup(uint32_t g) override;
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    uint32_t getMask() override;
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    void setMask(uint32_t m) override;
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    virtual void updateScale() = 0;
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    inline physx::PxVec3 &getCenter() { return _mCenter; }
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    inline physx::PxShape &getShape() const { return *_mShape; }
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    inline PhysXSharedBody &getSharedBody() const { return *_mSharedBody; }
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    inline bool isTrigger() const {
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        return getShape().getFlags().isSet(physx::PxShapeFlag::eTRIGGER_SHAPE);
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    }
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    void updateFilterData(const physx::PxFilterData &data);
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    uint32_t getObjectID() const override { return _mObjectID; };
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protected:
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    PhysXSharedBody *_mSharedBody{nullptr};
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    physx::PxShape *_mShape{nullptr};
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    physx::PxVec3 _mCenter;
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    physx::PxQuat _mRotation;
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    uint8_t _mFlag{0};
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    bool _mEnabled{false};
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    uint32_t _mObjectID{0};
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    virtual void updateCenter();
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    virtual void onComponentSet() = 0;
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    virtual void insertToShapeMap();
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    virtual void eraseFromShapeMap();
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};
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} // namespace physics
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} // namespace cc
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