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102 lines
3.6 KiB
102 lines
3.6 KiB
/****************************************************************************
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Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "physics/physx/shapes/PhysXCone.h"
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#include <algorithm>
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#include "math/Quaternion.h"
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#include "physics/physx/PhysXUtils.h"
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#include "physics/physx/PhysXWorld.h"
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#include "physics/physx/shapes/PhysXShape.h"
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namespace cc {
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namespace physics {
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PhysXCone::PhysXCone() : _mMesh(nullptr){};
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void PhysXCone::setConvex(uint32_t objectID) {
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uintptr_t handle = PhysXWorld::getInstance().getPXPtrWithPXObjectID(objectID);
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if (handle == 0) return;
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if (reinterpret_cast<uintptr_t>(_mMesh) == handle) return;
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_mMesh = reinterpret_cast<physx::PxConvexMesh *>(handle);
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if (_mShape) {
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}
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}
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void PhysXCone::onComponentSet() {
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if (_mMesh) {
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physx::PxConvexMeshGeometry geom;
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geom.convexMesh = _mMesh;
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// geom.meshFlags = PxConvexMeshGeometryFlags::eTIGHT_BOUNDS;
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_mShape = PxGetPhysics().createShape(geom, getDefaultMaterial(), true);
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updateGeometry();
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}
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}
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void PhysXCone::setCone(float r, float h, EAxisDirection d) {
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_mData.radius = r;
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_mData.height = h;
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_mData.direction = d;
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updateGeometry();
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}
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void PhysXCone::updateGeometry() {
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if (!_mShape) return;
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static physx::PxMeshScale scale;
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auto *node = getSharedBody().getNode();
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node->updateWorldTransform();
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pxSetVec3Ext(scale.scale, node->getWorldScale());
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scale.scale.y *= std::max(0.0001F, _mData.height / 2);
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const auto radius = std::max(0.0001F, _mData.radius * 2);
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const auto xzMaxNorm = std::max(scale.scale.x, scale.scale.z);
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scale.scale.x = scale.scale.z = radius * xzMaxNorm;
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Quaternion quat;
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switch (_mData.direction) {
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case EAxisDirection::X_AXIS:
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quat.set(Vec3::UNIT_Z, physx::PxPiDivTwo);
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pxSetQuatExt(scale.rotation, quat);
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break;
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case EAxisDirection::Y_AXIS:
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default:
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scale.rotation = physx::PxQuat{physx::PxIdentity};
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break;
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case EAxisDirection::Z_AXIS:
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quat.set(Vec3::UNIT_X, physx::PxPiDivTwo);
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pxSetQuatExt(scale.rotation, quat);
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break;
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}
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physx::PxConvexMeshGeometry geom;
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if (getShape().getConvexMeshGeometry(geom)) {
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geom.scale = scale;
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getShape().setGeometry(geom);
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}
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pxSetQuatExt(_mRotation, quat);
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}
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void PhysXCone::updateScale() {
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updateGeometry();
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updateCenter();
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}
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} // namespace physics
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} // namespace cc
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