You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
cocos_lib/cocos/core/assets/TextureBase.cpp

190 lines
6.2 KiB

/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "core/assets/TextureBase.h"
#include "base/StringUtil.h"
#include "cocos/core/platform/Debug.h"
#include "core/utils/IDGenerator.h"
#include "renderer/gfx-base/GFXDevice.h"
#include "renderer/pipeline/Define.h"
#include "base/std/hash/hash.h"
namespace cc {
namespace {
IDGenerator idGenerator("Tex");
}
TextureBase::TextureBase() {
// Id for generate hash in material
_id = idGenerator.getNewId();
_gfxDevice = getGFXDevice();
ccstd::hash_t seed = 666;
ccstd::hash_range(seed, _id.begin(), _id.end());
_textureHash = seed;
}
TextureBase::~TextureBase() = default;
void TextureBase::setWrapMode(WrapMode wrapS, WrapMode wrapT, WrapMode wrapR) {
_wrapS = wrapS;
_samplerInfo.addressU = static_cast<gfx::Address>(wrapS),
_wrapT = wrapT;
_samplerInfo.addressV = static_cast<gfx::Address>(wrapT),
_wrapR = wrapR;
_samplerInfo.addressW = static_cast<gfx::Address>(wrapR);
if (_gfxDevice != nullptr) {
_gfxSampler = _gfxDevice->getSampler(_samplerInfo);
}
notifySamplerUpdated();
}
void TextureBase::setWrapMode(WrapMode wrapS, WrapMode wrapT) {
setWrapMode(wrapS, wrapT, wrapS); // wrap modes should be as consistent as possible for performance
}
void TextureBase::setFilters(Filter minFilter, Filter magFilter) {
_minFilter = minFilter;
_samplerInfo.minFilter = static_cast<gfx::Filter>(minFilter);
_magFilter = magFilter;
_samplerInfo.magFilter = static_cast<gfx::Filter>(magFilter);
if (_gfxDevice != nullptr) {
_gfxSampler = _gfxDevice->getSampler(_samplerInfo);
}
notifySamplerUpdated();
}
void TextureBase::setMipFilter(Filter mipFilter) {
_mipFilter = mipFilter;
_samplerInfo.mipFilter = static_cast<gfx::Filter>(mipFilter);
if (_gfxDevice != nullptr) {
_gfxSampler = _gfxDevice->getSampler(_samplerInfo);
}
notifySamplerUpdated();
}
void TextureBase::setAnisotropy(uint32_t anisotropy) {
_anisotropy = anisotropy;
_samplerInfo.maxAnisotropy = anisotropy;
if (_gfxDevice != nullptr) {
_gfxSampler = _gfxDevice->getSampler(_samplerInfo);
}
notifySamplerUpdated();
}
bool TextureBase::destroy() {
const bool destroyed = Super::destroy();
//cjh TODO: if (destroyed && legacyCC.director.root?.batcher2D) {
// legacyCC.director.root.batcher2D._releaseDescriptorSetCache(this._textureHash);
// }
return destroyed;
}
gfx::Sampler *TextureBase::getGFXSampler() const {
if (_gfxSampler == nullptr) {
if (_gfxDevice != nullptr) {
const_cast<TextureBase *>(this)->_gfxSampler = _gfxDevice->getSampler(_samplerInfo);
} else {
debug::errorID(9302);
}
}
return _gfxSampler;
}
ccstd::any TextureBase::serialize(const ccstd::any & /*ctxForExporting*/) {
//cjh TODO: if (EDITOR || TEST) {
// return `${this._minFilter},${this._magFilter},${
// this._wrapS},${this._wrapT},${
// this._mipFilter},${this._anisotropy}`;
// }
return ccstd::string("");
}
void TextureBase::deserialize(const ccstd::any &serializedData, const ccstd::any & /*handle*/) {
const auto *pData = ccstd::any_cast<const ccstd::string>(&serializedData);
if (pData == nullptr) {
return;
}
const ccstd::string &data = *pData;
auto fields = StringUtil::split(data, ",");
fields.insert(fields.begin(), "");
if (fields.size() >= 5) {
// decode filters
setFilters(static_cast<Filter>(atoi(fields[1].c_str())), static_cast<Filter>(atoi(fields[2].c_str())));
// decode wraps
setWrapMode(static_cast<WrapMode>(atoi(fields[3].c_str())), static_cast<WrapMode>(atoi(fields[4].c_str())));
}
if (fields.size() >= 7) {
setMipFilter(static_cast<Filter>(atoi(fields[5].c_str())));
setAnisotropy(atoi(fields[6].c_str()));
}
}
gfx::Device *TextureBase::getGFXDevice() {
return gfx::Device::getInstance();
}
gfx::Format TextureBase::getGFXFormat() const {
return getGFXPixelFormat(_format);
}
void TextureBase::setGFXFormat(const ccstd::optional<PixelFormat> &format) {
_format = format.has_value() ? format.value() : PixelFormat::RGBA8888;
}
gfx::Format TextureBase::getGFXPixelFormat(PixelFormat format) {
if (format == PixelFormat::RGBA_ETC1) {
format = PixelFormat::RGB_ETC1;
} else if (format == PixelFormat::RGB_A_PVRTC_4BPPV1) {
format = PixelFormat::RGB_PVRTC_4BPPV1;
} else if (format == PixelFormat::RGB_A_PVRTC_2BPPV1) {
format = PixelFormat::RGB_PVRTC_2BPPV1;
}
return static_cast<gfx::Format>(format);
}
bool TextureBase::isCompressed() const {
return (_format >= PixelFormat::RGB_ETC1 && _format <= PixelFormat::RGBA_ASTC_12X12) || (_format >= PixelFormat::RGB_A_PVRTC_2BPPV1 && _format <= PixelFormat::RGBA_ETC1);
}
void TextureBase::notifySamplerUpdated() {
// emit(EventTypesToJS::TEXTURE_BASE_GFX_SAMPLER_UPDATED, _gfxSampler);
emit<SamplerUpdated>(_gfxSampler);
}
} // namespace cc