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100 lines
3.4 KiB
100 lines
3.4 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "base/Macros.h"
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#include "base/std/container/string.h"
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namespace cc {
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namespace core {
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struct ISchedulable {
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ccstd::string id;
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ccstd::string uuid;
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};
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enum struct Priority : uint32_t {
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LOW = 0,
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MEDIUM = 100,
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HIGH = 200,
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SCHEDULER = UINT32_MAX,
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};
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class System : public ISchedulable {
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private:
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/* data */
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protected:
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Priority _priority{Priority::LOW};
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bool _executeInEditMode{false};
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public:
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/**
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* @en Sorting between different systems.
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* @zh 不同系统间排序。
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* @param a System a
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* @param b System b
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*/
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static int32_t sortByPriority(System *a, System *b) {
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if (a->_priority < b->_priority) return 1;
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if (a->_priority > b->_priority) return -1;
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return 0;
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}
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System() = default;
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virtual ~System() = default;
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inline const ccstd::string &getId() { return id; }
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inline void setId(ccstd::string &s) { id = s; }
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inline Priority getPriority() const { return _priority; }
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inline void setPriority(Priority i) { _priority = i; }
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inline bool getExecuteInEditMode() const { return _executeInEditMode; }
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inline void setExecuteInEditMode(bool b) { _executeInEditMode = b; }
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/**
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* @en Init the system, will be invoked by [[Director]] when registered, should be implemented if needed.
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* @zh 系统初始化函数,会在注册时被 [[Director]] 调用,如果需要的话应该由子类实现
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*/
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virtual void init() = 0;
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/**
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* @en Update function of the system, it will be invoked between all components update phase and late update phase.
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* @zh 系统的帧更新函数,它会在所有组件的 update 和 lateUpdate 之间被调用
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* @param dt Delta time after the last frame
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*/
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virtual void update(float dt) = 0;
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/**
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* @en Post update function of the system, it will be invoked after all components late update phase and before the rendering process.
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* @zh 系统的帧后处理函数,它会在所有组件的 lateUpdate 之后以及渲染之前被调用
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* @param dt Delta time after the last frame
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*/
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virtual void postUpdate(float dt) = 0;
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};
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} // namespace core
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} // namespace cc
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