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101 lines
3.9 KiB
101 lines
3.9 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <utility>
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#include "3d/assets/Skeleton.h"
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#include "3d/models/MorphModel.h"
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#include "3d/skeletal-animation/SkeletalAnimationUtils.h"
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#include "gfx-base/GFXDef-common.h"
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namespace cc {
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namespace gfx {
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class Texture;
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}
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class DataPoolManager;
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struct BakedJointInfo {
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IntrusivePtr<gfx::Buffer> buffer;
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Float32Array jointTextureInfo;
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ccstd::optional<IJointTextureHandle *> texture;
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IAnimInfo animInfo;
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ccstd::vector<ccstd::optional<geometry::AABB>> boundsInfo;
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};
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class BakedSkinningModel final : public MorphModel {
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public:
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using Super = MorphModel;
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BakedSkinningModel();
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~BakedSkinningModel() override = default;
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void destroy() override;
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ccstd::vector<scene::IMacroPatch> getMacroPatches(index_t subModelIndex) override;
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void updateLocalDescriptors(index_t subModelIndex, gfx::DescriptorSet *descriptorSet) override;
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void updateTransform(uint32_t stamp) override;
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void updateUBOs(uint32_t stamp) override;
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void updateInstancedAttributes(const ccstd::vector<gfx::Attribute> &attributes, scene::SubModel *subModel) override;
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void updateInstancedJointTextureInfo();
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// void uploadAnimation(AnimationClip *anim); // TODO(xwx): AnimationClip not define
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void bindSkeleton(Skeleton *skeleton, Node *skinningRoot, Mesh *mesh);
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inline void updateModelBounds(geometry::AABB *modelBounds) {
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if (modelBounds == nullptr) {
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return;
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}
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_modelBounds->setValid(true);
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_modelBounds->set(modelBounds->getCenter(), modelBounds->getHalfExtents());
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}
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void syncAnimInfoForJS(gfx::Buffer *buffer, const Float32Array &data, Uint8Array &dirty);
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void syncDataForJS(const ccstd::vector<ccstd::optional<geometry::AABB>> &boundsInfo,
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const ccstd::optional<geometry::AABB> &modelBound,
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float jointTextureInfo0,
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float jointTextureInfo1,
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float jointTextureInfo2,
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float jointTextureInfo3,
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gfx::Texture *tex,
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const Float32Array &animInfoData);
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void setUploadedAnimForJS(bool value) { _isUploadedAnim = value; }
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protected:
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void applyJointTexture(const ccstd::optional<IJointTextureHandle *> &texture);
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private:
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BakedJointInfo _jointMedium;
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index_t _instAnimInfoIdx{CC_INVALID_INDEX};
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// IntrusivePtr<DataPoolManager> _dataPoolManager;
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IntrusivePtr<Skeleton> _skeleton;
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IntrusivePtr<Mesh> _mesh;
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// AnimationClip* uploadedAnim;
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bool _isUploadedAnim{false};
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CC_DISALLOW_COPY_MOVE_ASSIGN(BakedSkinningModel);
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};
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} // namespace cc
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