/**************************************************************************** Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd. http://www.cocos.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #ifdef CC_WGPU_WASM #include "WGPUDef.h" #endif #include "WGPUUtils.h" #include "base/std/container/map.h" #include "base/std/container/set.h" #include "gfx-base/GFXPipelineLayout.h" namespace cc { namespace gfx { struct CCWGPUPipelineLayoutObject; class DescriptorSet; class CCWGPUPipelineLayout final : public PipelineLayout { public: CCWGPUPipelineLayout(); ~CCWGPUPipelineLayout(); inline CCWGPUPipelineLayoutObject *gpuPipelineLayoutObject() { return _gpuPipelineLayoutObj; } // bindgroup not ready yet so delay creation void prepare(const ccstd::set &setInUse); const ccstd::vector &layouts() const { return _bgLayouts; } const ccstd::vector &cclayouts() const { return _ccbgLayouts; } static ccstd::map layoutMap; inline ccstd::hash_t getHash() const { return _hash; } protected: void doInit(const PipelineLayoutInfo &info) override; void doDestroy() override; CCWGPUPipelineLayoutObject *_gpuPipelineLayoutObj = nullptr; ccstd::vector _bgLayouts; ccstd::vector _ccbgLayouts; ccstd::hash_t _hash{0}; friend void createPipelineLayoutFallback(const ccstd::vector &descriptorSets, PipelineLayout *pipelineLayout, bool skipEmpty); }; } // namespace gfx } // namespace cc