/**************************************************************************** Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd. http://www.cocos.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "base/memory/Memory.h" #include #include "BufferAgent.h" #include "DeviceAgent.h" namespace cc { namespace gfx { BufferAgent::BufferAgent(Buffer *actor) : Agent(actor) { _typedID = actor->getTypedID(); } BufferAgent::~BufferAgent() { ENQUEUE_MESSAGE_2( DeviceAgent::getInstance()->getMessageQueue(), BufferDestruct, actor, _actor, stagingBuffer, std::move(_stagingBuffer), { CC_SAFE_DELETE(actor); }); } void BufferAgent::doInit(const BufferInfo &info) { uint32_t size = getSize(); if (hasFlag(info.flags, BufferFlagBit::ENABLE_STAGING_WRITE) || (size > STAGING_BUFFER_THRESHOLD && hasFlag(_memUsage, MemoryUsageBit::HOST))) { _stagingBuffer = std::make_unique(size * DeviceAgent::MAX_FRAME_INDEX); } ENQUEUE_MESSAGE_2( DeviceAgent::getInstance()->getMessageQueue(), BufferInit, actor, getActor(), info, info, { actor->initialize(info); }); } void BufferAgent::doInit(const BufferViewInfo &info) { BufferViewInfo actorInfo = info; actorInfo.buffer = static_cast(info.buffer)->getActor(); // buffer views don't need staging buffers ENQUEUE_MESSAGE_2( DeviceAgent::getInstance()->getMessageQueue(), BufferViewInit, actor, getActor(), info, actorInfo, { actor->initialize(info); }); } void BufferAgent::doResize(uint32_t size, uint32_t /*count*/) { auto *mq = DeviceAgent::getInstance()->getMessageQueue(); if (_stagingBuffer) { ENQUEUE_MESSAGE_1( mq, BufferFreeStagingBuffer, stagingBuffer, std::move(_stagingBuffer), {}); } if (hasFlag(_flags, BufferFlagBit::ENABLE_STAGING_WRITE) || (size > STAGING_BUFFER_THRESHOLD && hasFlag(_memUsage, MemoryUsageBit::HOST))) { _stagingBuffer = std::make_unique(size * DeviceAgent::MAX_FRAME_INDEX); } ENQUEUE_MESSAGE_2( mq, BufferResize, actor, getActor(), size, size, { actor->resize(size); }); } void BufferAgent::doDestroy() { auto *mq = DeviceAgent::getInstance()->getMessageQueue(); ENQUEUE_MESSAGE_2( mq, BufferDestroy, actor, getActor(), stagingBuffer, std::move(_stagingBuffer), { actor->destroy(); }); } void BufferAgent::update(const void *buffer, uint32_t size) { uint8_t *actorBuffer{nullptr}; bool needFreeing{false}; auto *mq{DeviceAgent::getInstance()->getMessageQueue()}; getActorBuffer(this, mq, size, &actorBuffer, &needFreeing); memcpy(actorBuffer, buffer, size); ENQUEUE_MESSAGE_4( mq, BufferUpdate, actor, getActor(), buffer, actorBuffer, size, size, needFreeing, needFreeing, { actor->update(buffer, size); if (needFreeing) free(buffer); }); } void BufferAgent::flush(const uint8_t *buffer) { auto *mq = DeviceAgent::getInstance()->getMessageQueue(); ENQUEUE_MESSAGE_3( mq, BufferUpdate, actor, getActor(), buffer, buffer, size, _size, { actor->update(buffer, size); }); } void BufferAgent::getActorBuffer(const BufferAgent *buffer, MessageQueue *mq, uint32_t size, uint8_t **pActorBuffer, bool *pNeedFreeing) { if (buffer->_stagingBuffer) { // for frequent updates on big buffers uint32_t frameIndex = DeviceAgent::getInstance()->getCurrentIndex(); *pActorBuffer = buffer->_stagingBuffer.get() + frameIndex * buffer->_size; } else if (size > STAGING_BUFFER_THRESHOLD) { // less frequent updates on big buffers *pActorBuffer = reinterpret_cast(malloc(size)); *pNeedFreeing = true; } else { // for small enough buffers *pActorBuffer = mq->allocate(size); } } uint8_t *BufferAgent::getStagingAddress() const { if (!_stagingBuffer) { return nullptr; } uint32_t frameIndex = DeviceAgent::getInstance()->getCurrentIndex(); return _stagingBuffer.get() + _size * frameIndex; } } // namespace gfx } // namespace cc