/**************************************************************************** Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd. http://www.cocos.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "primitive/Box.h" #include "base/std/optional.h" namespace cc { namespace { const ccstd::vector> FACE_AXES{ {2, 3, 1}, // FRONT {4, 5, 7}, // BACK {7, 6, 2}, // TOP {1, 0, 4}, // BOTTOM {1, 4, 2}, // RIGHT {5, 0, 6} // LEFT }; const ccstd::vector> FACE_NORMALS{ {0, 0, 1}, // FRONT {0, 0, -1}, // BACK {0, 1, 0}, // TOP {0, -1, 0}, // BOTTOM {1, 0, 0}, // RIGHT {-1, 0, 0} // LEFT }; const ccstd::vector> FACE_TANGENTS{ {-1, 0, 0, 1}, // FRONT {-1, 0, 0, 1}, // BACK {-1, 0, 0, 1}, // TOP {-1, 0, 0, 1}, // BOTTOM {0, 0, -1, 1}, // RIGHT {0, 0, 1, 1} // LEFT }; } // namespace IGeometry box(const ccstd::optional &options) { const uint32_t ws = options->widthSegments.has_value() ? options->widthSegments.value() : 1; const uint32_t hs = options->heightSegments.has_value() ? options->heightSegments.value() : 1; const uint32_t ls = options->lengthSegments.has_value() ? options->lengthSegments.value() : 1; const float hw = options->width.has_value() ? options->width.value() / 2 : 1.0F / 2; const float hh = options->height.has_value() ? options->height.value() / 2 : 1.0F / 2; const float hl = options->length.has_value() ? options->length.value() / 2 : 1.0F / 2; ccstd::vector corners{Vec3{-hw, -hh, hl}, Vec3{hw, -hh, hl}, Vec3{hw, hh, hl}, Vec3{-hw, hh, hl}, Vec3{hw, -hh, -hl}, Vec3{-hw, -hh, -hl}, Vec3{-hw, hh, -hl}, Vec3{hw, hh, -hl}}; ccstd::vector positions; ccstd::vector normals; ccstd::vector uvs; ccstd::vector tangents; ccstd::vector indices; const Vec3 minPos(-hw, -hh, -hl); const Vec3 maxPos(hw, hh, hl); float boundingRadius{static_cast(sqrt(hw * hw + hh * hh + hl * hl))}; auto buildPlane = [&](uint32_t side, uint32_t uSegments, uint32_t vSegments) { float u = 0; float v = 0; const auto offset = static_cast(positions.size() / 3); const ccstd::vector faceAxe = FACE_AXES[side]; const ccstd::vector faceNormal = FACE_NORMALS[side]; const ccstd::vector faceTangent = FACE_TANGENTS[side]; for (index_t iy = 0; iy <= vSegments; ++iy) { for (index_t ix = 0; ix <= uSegments; ++ix) { u = static_cast(ix) / static_cast(uSegments); v = static_cast(iy) / static_cast(vSegments); Vec3 temp1 = corners[faceAxe[0]].lerp(corners[faceAxe[1]], u); Vec3 temp2 = corners[faceAxe[0]].lerp(corners[faceAxe[2]], v); temp2.subtract(corners[faceAxe[0]]); temp1.add(temp2); positions.emplace_back(temp1.x); positions.emplace_back(temp1.y); positions.emplace_back(temp1.z); normals.emplace_back(faceNormal[0]); normals.emplace_back(faceNormal[1]); normals.emplace_back(faceNormal[2]); uvs.emplace_back(u); uvs.emplace_back(v); tangents.emplace_back(faceTangent[0]); tangents.emplace_back(faceTangent[1]); tangents.emplace_back(faceTangent[2]); tangents.emplace_back(faceTangent[3]); if ((ix < uSegments) && (iy < vSegments)) { auto uSeg1 = uSegments + 1; const auto a = ix + iy * uSeg1; const auto b = ix + (iy + 1) * uSeg1; const auto c = (ix + 1) + (iy + 1) * uSeg1; const auto d = (ix + 1) + iy * uSeg1; indices.emplace_back(offset + a); indices.emplace_back(offset + d); indices.emplace_back(offset + b); indices.emplace_back(offset + b); indices.emplace_back(offset + d); indices.emplace_back(offset + c); } } } }; buildPlane(0, ws, hs); // FRONT buildPlane(4, ls, hs); // RIGHT buildPlane(1, ws, hs); // BACK buildPlane(5, ls, hs); // LEFT buildPlane(3, ws, ls); // BOTTOM buildPlane(2, ws, ls); // TOP IGeometry info; info.positions = positions; info.normals = normals; info.uvs = uvs; info.tangents = tangents; info.boundingRadius = boundingRadius; info.minPos = minPos; info.maxPos = maxPos; info.indices = indices; return info; } } // namespace cc