/**************************************************************************** Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd. http://www.cocos.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #include #include #include #include #include #include #include "base/StringUtil.h" #include "base/std/container/string.h" #include "base/std/container/unordered_map.h" namespace cc { struct TimeCounter { // current frame uint64_t max{0U}; uint64_t time{0U}; uint32_t count{0U}; // last interval uint64_t intervalMax{0U}; uint64_t intervalTime{0U}; uint32_t intervalCount{0U}; uint32_t framesOfInterval{0U}; // whole time uint64_t totalMax{0U}; uint64_t totalTime{0U}; uint32_t totalCount{0U}; // frame & whole data used to display uint64_t frameMaxDisplay{0U}; uint64_t frameTimeDisplay{0U}; uint32_t frameCountDisplay{0U}; uint64_t totalMaxDisplay{0U}; uint64_t totalTimeDisplay{0U}; uint32_t totalCountDisplay{0U}; inline void operator+=(uint64_t value) { max = std::max(max, value); time += value; count++; } inline void onFrameBegin() { // reset current frame max = 0U; time = 0U; count = 0U; } inline void onFrameEnd() { // update last interval intervalMax = std::max(intervalMax, max); intervalTime += time; intervalCount += count; framesOfInterval++; // update whole time totalMax = std::max(totalMax, max); totalTime += time; totalCount += count; } inline void onIntervalUpdate() { // update display data frameMaxDisplay = intervalMax; frameTimeDisplay = framesOfInterval ? intervalTime / framesOfInterval : 0U; frameCountDisplay = framesOfInterval ? intervalCount / framesOfInterval : 0U; totalMaxDisplay = totalMax; totalTimeDisplay = totalTime; totalCountDisplay = totalCount; // reset interval data intervalMax = 0U; intervalTime = 0U; intervalCount = 0U; framesOfInterval = 0U; } }; struct MemoryCounter { uint64_t total{0U}; // memory in current frame uint32_t count{0U}; // count in current frame uint64_t totalMax{0U}; // max memory during whole time inline void operator=(uint64_t value) { total = value; totalMax = std::max(totalMax, total); count = 1; } inline void operator+=(uint64_t value) { total += value; totalMax = std::max(totalMax, total); count++; } inline void operator-=(uint64_t value) { total -= value; count--; } }; struct ObjectCounter { uint32_t total{0U}; // count in current frame uint32_t lastTotal{0U}; // count in last frame uint32_t totalMax{0U}; // max count during whole time inline void operator=(uint32_t value) { total = value; totalMax = std::max(totalMax, total); } inline void operator+=(uint32_t value) { total += value; totalMax = std::max(totalMax, total); } inline void operator-=(uint32_t value) { total -= value; } inline void onFrameBegin() { total = 0U; } inline void onFrameEnd() { lastTotal = total; } }; // assume update in main thread only. struct CoreStats { uint32_t fps{0U}; float frameTime{0.0F}; ccstd::string gfx; bool multiThread{true}; bool occlusionQuery{false}; bool shadowMap{false}; uint32_t screenWidth{0U}; uint32_t screenHeight{0U}; }; struct MemoryStats { // memory stats std::mutex mutex; ccstd::unordered_map memories; inline void update(const ccstd::string &name, uint64_t value) { std::lock_guard lock(mutex); memories[name] = value; } inline void inc(const ccstd::string &name, uint64_t value) { std::lock_guard lock(mutex); memories[name] += value; } inline void dec(const ccstd::string &name, uint64_t value) { std::lock_guard lock(mutex); memories[name] -= value; } }; // assume update in main thread only. struct ObjectStats { // render stats: drawcalls, instances, triangles, etc ccstd::unordered_map renders; // object stats ccstd::unordered_map objects; inline void onFrameBegin() { for (auto &item : renders) { item.second.onFrameBegin(); } for (auto &item : objects) { item.second.onFrameBegin(); } } inline void onFrameEnd() { for (auto &item : renders) { item.second.onFrameEnd(); } for (auto &item : objects) { item.second.onFrameEnd(); } } }; class StatsUtil { public: static inline ccstd::string formatBytes(uint64_t bytes) { if (bytes >= 1024 * 1024 * 1024) { return StringUtil::format("%.3fG", bytes / (1024.0F * 1024.0F * 1024.0F)); } else if (bytes >= 1024 * 1024) { return StringUtil::format("%.3fM", bytes / (1024.0F * 1024.0F)); } else if (bytes >= 1024) { return StringUtil::format("%.3fK", bytes / 1024.0F); } else { return StringUtil::format("%llu", bytes); } } static inline ccstd::string formatTime(uint64_t time) { if (time >= 1000000) { return StringUtil::format("%.3fs", time / 1000000.0F); } else { return StringUtil::format("%.3fms", time / 1000.0F); } } static inline ccstd::string formatName(uint32_t depth, const ccstd::string &name) { if (depth > 0U) { return StringUtil::format("%*s%s", depth * 2, " ", name.c_str()); } return name; } }; } // namespace cc