#import "WarpCocosContent.h" @implementation WarpCocosContent // 单例对象 + (instancetype)shareInstance { static WarpCocosContent *instance = nil; static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ instance = [[WarpCocosContent alloc] init]; }); return instance; } // 设置渲染视图 - (void)setRenderView:(UIView *)renderView { _renderView = renderView; } // 获取当前游戏视图控制器 - (UIViewController *)getGameViewController { if (self.gameVCBlock) { return self.gameVCBlock(); } return nil; } @end