/**************************************************************************** Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd. http://www.cocos.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "platform/interfaces/modules/canvas/CanvasRenderingContext2D.h" #include #include #include "base/csscolorparser.h" #include "cocos/bindings/jswrapper/SeApi.h" #include "cocos/bindings/manual/jsb_platform.h" #include "math/Math.h" #include "platform/FileUtils.h" #if defined(CC_SERVER_MODE) #include "platform/empty/modules/CanvasRenderingContext2DDelegate.h" #elif (CC_PLATFORM == CC_PLATFORM_WINDOWS) #include "platform/win32/modules/CanvasRenderingContext2DDelegate.h" #elif (CC_PLATFORM == CC_PLATFORM_ANDROID || CC_PLATFORM == CC_PLATFORM_OHOS) #include "platform/java/modules/CanvasRenderingContext2DDelegate.h" #elif (CC_PLATFORM == CC_PLATFORM_MACOS || CC_PLATFORM == CC_PLATFORM_IOS) #include "platform/apple/modules/CanvasRenderingContext2DDelegate.h" #elif (CC_PLATFORM == CC_PLATFORM_LINUX) #include "platform/linux/modules/CanvasRenderingContext2DDelegate.h" #elif (CC_PLATFORM == CC_PLATFORM_QNX) #include "platform/qnx/modules/CanvasRenderingContext2DDelegate.h" #elif (CC_PLATFORM == CC_PLATFORM_OPENHARMONY) #include "platform/openharmony/modules/CanvasRenderingContext2DDelegate.h" #endif using Vec2 = ccstd::array; using Color4F = ccstd::array; namespace cc { //using Size = ccstd::array; CanvasGradient::CanvasGradient() = default; CanvasGradient::~CanvasGradient() = default; void CanvasGradient::addColorStop(float offset, const ccstd::string &color) { //SE_LOGD("CanvasGradient::addColorStop: %p\n", this); } // CanvasRenderingContext2D CanvasRenderingContext2D::CanvasRenderingContext2D(float width, float height) : _width(width), _height(height) { _delegate = ccnew CanvasRenderingContext2DDelegate(); //SE_LOGD("CanvasRenderingContext2D constructor: %p, width: %f, height: %f\n", this, width, height); } CanvasRenderingContext2D::~CanvasRenderingContext2D() { delete _delegate; } void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height) { //SE_LOGD("CanvasRenderingContext2D::clearRect: %p, %f, %f, %f, %f\n", this, x, y, width, height); recreateBufferIfNeeded(); _delegate->clearRect(x, y, width, height); } void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height) { recreateBufferIfNeeded(); _delegate->fillRect(x, y, width, height); } void CanvasRenderingContext2D::fillText(const ccstd::string &text, float x, float y, float maxWidth) { //SE_LOGD("CanvasRenderingContext2D::fillText: %s, offset: (%f, %f), %f\n", text.c_str(), x, y, maxWidth); if (text.empty()) { return; } recreateBufferIfNeeded(); _delegate->fillText(text, x, y, maxWidth); } void CanvasRenderingContext2D::strokeText(const ccstd::string &text, float x, float y, float maxWidth) { //SE_LOGD("CanvasRenderingContext2D::strokeText: %s, %f, %f, %f\n", text.c_str(), x, y, maxWidth); if (text.empty()) { return; } recreateBufferIfNeeded(); _delegate->strokeText(text, x, y, maxWidth); } cc::Size CanvasRenderingContext2D::measureText(const ccstd::string &text) { //SE_LOGD("CanvasRenderingContext2D::measureText: %s\n", text.c_str()); auto s = _delegate->measureText(text); return cc::Size(s[0], s[1]); } ICanvasGradient *CanvasRenderingContext2D::createLinearGradient(float /*x0*/, float /*y0*/, float /*x1*/, float /*y1*/) { return nullptr; } void CanvasRenderingContext2D::save() { //SE_LOGD("CanvasRenderingContext2D::save\n"); _delegate->saveContext(); } void CanvasRenderingContext2D::beginPath() { //SE_LOGD("\n-----------begin------------------\nCanvasRenderingContext2D::beginPath\n"); recreateBufferIfNeeded(); _delegate->beginPath(); } void CanvasRenderingContext2D::closePath() { //SE_LOGD("CanvasRenderingContext2D::closePath\n"); _delegate->closePath(); } void CanvasRenderingContext2D::moveTo(float x, float y) { //SE_LOGD("CanvasRenderingContext2D::moveTo\n"); _delegate->moveTo(x, y); } void CanvasRenderingContext2D::lineTo(float x, float y) { //SE_LOGD("CanvasRenderingContext2D::lineTo\n"); _delegate->lineTo(x, y); } void CanvasRenderingContext2D::stroke() { //SE_LOGD("CanvasRenderingContext2D::stroke\n"); recreateBufferIfNeeded(); _delegate->stroke(); } void CanvasRenderingContext2D::restore() { //SE_LOGD("CanvasRenderingContext2D::restore\n"); _delegate->restoreContext(); } void CanvasRenderingContext2D::setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) { _canvasBufferUpdatedCB = cb; } void CanvasRenderingContext2D::fetchData() { recreateBufferIfNeeded(); _delegate->updateData(); if (_canvasBufferUpdatedCB != nullptr) { _canvasBufferUpdatedCB(_delegate->getDataRef()); } } void CanvasRenderingContext2D::setWidth(float width) { //SE_LOGD("CanvasRenderingContext2D::set__width: %f\n", width); if (math::isEqualF(width, _width)) return; _width = width; _isBufferSizeDirty = true; } void CanvasRenderingContext2D::setHeight(float height) { //SE_LOGD("CanvasRenderingContext2D::set__height: %f\n", height); if (math::isEqualF(height, _height)) return; _height = height; _isBufferSizeDirty = true; } void CanvasRenderingContext2D::setLineWidth(float lineWidth) { //SE_LOGD("CanvasRenderingContext2D::set_lineWidth %d\n", lineWidth); _lineWidth = lineWidth; _delegate->setLineWidth(lineWidth); } void CanvasRenderingContext2D::setLineCap(const ccstd::string &lineCap) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); #if CC_PLATFORM == CC_PLATFORM_WINDOWS #elif CC_PLATFORM == CC_PLATFORM_ANDROID if (lineCap.empty()) return; _delegate->setLineCap(lineCap); #endif } void CanvasRenderingContext2D::setLineJoin(const ccstd::string &lineJoin) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); _delegate->setLineJoin(lineJoin); } void CanvasRenderingContext2D::fill() { // SE_LOGE("%s isn't implemented!\n", __FUNCTION__); #if CC_PLATFORM == CC_PLATFORM_WINDOWS #elif CC_PLATFORM == CC_PLATFORM_ANDROID _delegate->fill(); #endif } void CanvasRenderingContext2D::rect(float x, float y, float w, float h) { recreateBufferIfNeeded(); #if CC_PLATFORM == CC_PLATFORM_WINDOWS // SE_LOGE("%s isn't implemented!\n", __FUNCTION__); #elif CC_PLATFORM == CC_PLATFORM_ANDROID // SE_LOGD("CanvasRenderingContext2D::rect: %p, %f, %f, %f, %f\n", this, x, y, width, height); _delegate->rect(x, y, w, h); #endif } void CanvasRenderingContext2D::setFont(const ccstd::string &font) { recreateBufferIfNeeded(); #if CC_PLATFORM == CC_PLATFORM_WINDOWS if (_font != font) { _font = font; ccstd::string boldStr; ccstd::string fontName = "Arial"; ccstd::string fontSizeStr = "30"; std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))"); std::match_results results; if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) { fontSizeStr = results[2].str(); // support get font name from `60px American` or `60px "American abc-abc_abc"` // support get font name contain space,example `times new roman` // if regex rule that does not conform to the rules,such as Chinese,it defaults to Arial std::match_results fontResults; std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))"); ccstd::string tmp(results[4].str()); if (std::regex_match(tmp, fontResults, fontRe)) { fontName = results[4].str(); } } auto fontSize = static_cast(atof(fontSizeStr.c_str())); bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos; bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos; _delegate->updateFont(fontName, static_cast(fontSize), isBold, isItalic, false, false); } #elif CC_PLATFORM == CC_PLATFORM_QNX if (_font != font) { _font = font; ccstd::string boldStr; ccstd::string fontName = "Arial"; ccstd::string fontSizeStr = "30"; // support get font name from `60px American` or `60px "American abc-abc_abc"` std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)"); std::match_results results; if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) { boldStr = results[1].str(); fontSizeStr = results[2].str(); fontName = results[5].str(); } bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos; auto fontSize = static_cast(atof(fontSizeStr.c_str())); bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos; //SE_LOGD("CanvasRenderingContext2D::set_font: %s, Size: %f, isBold: %b\n", fontName.c_str(), fontSize, isBold); _delegate->updateFont(fontName, fontSize, isBold, isItalic, false, false); } #elif CC_PLATFORM == CC_PLATFORM_LINUX if (_font != font) { _font = font; ccstd::string fontName = "sans-serif"; ccstd::string fontSizeStr = "30"; std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))"); std::match_results results; if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) { fontSizeStr = results[2].str(); // support get font name from `60px American` or `60px "American abc-abc_abc"` // support get font name contain space,example `times new roman` // if regex rule that does not conform to the rules,such as Chinese,it defaults to sans-serif std::match_results fontResults; std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))"); ccstd::string tmp(results[4].str()); if (std::regex_match(tmp, fontResults, fontRe)) { //fontName = results[4].str(); } } bool isBold = font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos; bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos; float fontSize = static_cast(atof(fontSizeStr.c_str())); //SE_LOGD("CanvasRenderingContext2D::set_font: %s, Size: %f, isBold: %b\n", fontName.c_str(), fontSize, isBold); _delegate->updateFont(fontName, fontSize, isBold, isItalic, false, false); } #elif CC_PLATFORM == CC_PLATFORM_ANDROID || CC_PLATFORM == CC_PLATFORM_OHOS || CC_PLATFORM == CC_PLATFORM_OPENHARMONY if (_font != font) { _font = font; ccstd::string fontName = "sans-serif"; ccstd::string fontSizeStr = "30"; std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))"); std::match_results results; if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) { fontSizeStr = results[2].str(); // support get font name from `60px American` or `60px "American abc-abc_abc"` // support get font name contain space,example `times new roman` // if regex rule that does not conform to the rules,such as Chinese,it defaults to sans-serif std::match_results fontResults; std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))"); ccstd::string tmp(results[4].str()); if (std::regex_match(tmp, fontResults, fontRe)) { fontName = results[4].str(); } } double fontSize = atof(fontSizeStr.c_str()); bool isBold = font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos; bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos; bool isSmallCaps = font.find("small-caps", 0) != ccstd::string::npos || font.find("Small-Caps") != ccstd::string::npos; bool isOblique = font.find("oblique", 0) != ccstd::string::npos || font.find("Oblique", 0) != ccstd::string::npos; //font-style: italic, oblique, normal //font-weight: normal, bold //font-variant: normal, small-caps _delegate->updateFont(fontName, static_cast(fontSize), isBold, isItalic, isOblique, isSmallCaps); } #elif CC_PLATFORM == CC_PLATFORM_MACOS || CC_PLATFORM == CC_PLATFORM_IOS if (_font != font) { _font = font; ccstd::string boldStr; ccstd::string fontName = "Arial"; ccstd::string fontSizeStr = "30"; bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos; // support get font name from `60px American` or `60px "American abc-abc_abc"` std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)"); std::match_results results; if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) { boldStr = results[1].str(); fontSizeStr = results[2].str(); fontName = results[5].str(); } float fontSize = atof(fontSizeStr.c_str()); bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos; _delegate->updateFont(fontName, static_cast(fontSize), isBold, isItalic, false, false); } #endif } void CanvasRenderingContext2D::setTextAlign(const ccstd::string &textAlign) { //SE_LOGD("CanvasRenderingContext2D::set_textAlign: %s\n", textAlign.c_str()); if (textAlign == "left") { _delegate->setTextAlign(TextAlign::LEFT); } else if (textAlign == "center" || textAlign == "middle") { _delegate->setTextAlign(TextAlign::CENTER); } else if (textAlign == "right") { _delegate->setTextAlign(TextAlign::RIGHT); } else { CC_ABORT(); } } void CanvasRenderingContext2D::setTextBaseline(const ccstd::string &textBaseline) { //SE_LOGD("CanvasRenderingContext2D::set_textBaseline: %s\n", textBaseline.c_str()); if (textBaseline == "top") { _delegate->setTextBaseline(TextBaseline::TOP); } else if (textBaseline == "middle") { _delegate->setTextBaseline(TextBaseline::MIDDLE); } else if (textBaseline == "bottom") //REFINE:, how to deal with alphabetic, currently we handle it as bottom mode. { _delegate->setTextBaseline(TextBaseline::BOTTOM); } else if (textBaseline == "alphabetic") { _delegate->setTextBaseline(TextBaseline::ALPHABETIC); } else { CC_ABORT(); } } void CanvasRenderingContext2D::setFillStyle(const ccstd::string &fillStyle) { CSSColorParser::Color color = CSSColorParser::parse(fillStyle); _delegate->setFillStyle(color.r, color.g, color.b, static_cast(color.a * 255)); //SE_LOGD("CanvasRenderingContext2D::set_fillStyle: %s, (%d, %d, %d, %f)\n", fillStyle.c_str(), color.r, color.g, color.b, color.a); } void CanvasRenderingContext2D::setStrokeStyle(const ccstd::string &strokeStyle) { CSSColorParser::Color color = CSSColorParser::parse(strokeStyle); _delegate->setStrokeStyle(color.r, color.g, color.b, static_cast(color.a * 255)); } void CanvasRenderingContext2D::setShadowBlur(float blur) { _delegate->setShadowBlur(blur); } void CanvasRenderingContext2D::setShadowColor(const ccstd::string &shadowColor) { CSSColorParser::Color color = CSSColorParser::parse(shadowColor); _delegate->setShadowColor(color.r, color.g, color.b, static_cast(color.a * 255)); } void CanvasRenderingContext2D::setShadowOffsetX(float offsetX) { _delegate->setShadowOffsetX(offsetX); } void CanvasRenderingContext2D::setShadowOffsetY(float offsetY) { _delegate->setShadowOffsetY(offsetY); } void CanvasRenderingContext2D::setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); } void CanvasRenderingContext2D::fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) { recreateBufferIfNeeded(); //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); #if CC_PLATFORM == CC_PLATFORM_WINDOWS #elif CC_PLATFORM == CC_PLATFORM_ANDROID _delegate->fillImageData(imageData, imageWidth, imageHeight, offsetX, offsetY); #endif } // transform //REFINE: void CanvasRenderingContext2D::translate(float x, float y) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); } void CanvasRenderingContext2D::scale(float x, float y) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); } void CanvasRenderingContext2D::rotate(float angle) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); } void CanvasRenderingContext2D::transform(float a, float b, float c, float d, float e, float f) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); } void CanvasRenderingContext2D::setTransform(float a, float b, float c, float d, float e, float f) { //SE_LOGE("%s isn't implemented!\n", __FUNCTION__); } void CanvasRenderingContext2D::recreateBufferIfNeeded() { if (_isBufferSizeDirty) { _isBufferSizeDirty = false; //SE_LOGD("Recreate buffer %p, w: %f, h:%f\n", this, __width, __height); _delegate->recreateBuffer(_width, _height); } } } // namespace cc