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/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/interfaces/modules/canvas/CanvasRenderingContext2D.h"
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#include <cstdint>
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#include <regex>
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#include "base/csscolorparser.h"
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#include "cocos/bindings/jswrapper/SeApi.h"
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#include "cocos/bindings/manual/jsb_platform.h"
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#include "math/Math.h"
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#include "platform/FileUtils.h"
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#if defined(CC_SERVER_MODE)
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#include "platform/empty/modules/CanvasRenderingContext2DDelegate.h"
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#elif (CC_PLATFORM == CC_PLATFORM_WINDOWS)
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#include "platform/win32/modules/CanvasRenderingContext2DDelegate.h"
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#elif (CC_PLATFORM == CC_PLATFORM_ANDROID || CC_PLATFORM == CC_PLATFORM_OHOS)
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#include "platform/java/modules/CanvasRenderingContext2DDelegate.h"
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#elif (CC_PLATFORM == CC_PLATFORM_MACOS || CC_PLATFORM == CC_PLATFORM_IOS)
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#include "platform/apple/modules/CanvasRenderingContext2DDelegate.h"
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#elif (CC_PLATFORM == CC_PLATFORM_LINUX)
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#include "platform/linux/modules/CanvasRenderingContext2DDelegate.h"
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#elif (CC_PLATFORM == CC_PLATFORM_QNX)
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#include "platform/qnx/modules/CanvasRenderingContext2DDelegate.h"
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#elif (CC_PLATFORM == CC_PLATFORM_OPENHARMONY)
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#include "platform/openharmony/modules/CanvasRenderingContext2DDelegate.h"
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#endif
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using Vec2 = ccstd::array<float, 2>;
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using Color4F = ccstd::array<float, 4>;
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namespace cc {
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//using Size = ccstd::array<float, 2>;
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CanvasGradient::CanvasGradient() = default;
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CanvasGradient::~CanvasGradient() = default;
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void CanvasGradient::addColorStop(float offset, const ccstd::string &color) {
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//SE_LOGD("CanvasGradient::addColorStop: %p\n", this);
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}
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// CanvasRenderingContext2D
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CanvasRenderingContext2D::CanvasRenderingContext2D(float width, float height)
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: _width(width),
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_height(height) {
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_delegate = ccnew CanvasRenderingContext2DDelegate();
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//SE_LOGD("CanvasRenderingContext2D constructor: %p, width: %f, height: %f\n", this, width, height);
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}
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CanvasRenderingContext2D::~CanvasRenderingContext2D() {
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delete _delegate;
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}
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void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height) {
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//SE_LOGD("CanvasRenderingContext2D::clearRect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
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recreateBufferIfNeeded();
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_delegate->clearRect(x, y, width, height);
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}
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void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height) {
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recreateBufferIfNeeded();
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_delegate->fillRect(x, y, width, height);
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}
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void CanvasRenderingContext2D::fillText(const ccstd::string &text, float x, float y, float maxWidth) {
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//SE_LOGD("CanvasRenderingContext2D::fillText: %s, offset: (%f, %f), %f\n", text.c_str(), x, y, maxWidth);
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if (text.empty()) {
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return;
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}
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recreateBufferIfNeeded();
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_delegate->fillText(text, x, y, maxWidth);
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}
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void CanvasRenderingContext2D::strokeText(const ccstd::string &text, float x, float y, float maxWidth) {
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//SE_LOGD("CanvasRenderingContext2D::strokeText: %s, %f, %f, %f\n", text.c_str(), x, y, maxWidth);
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if (text.empty()) {
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return;
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}
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recreateBufferIfNeeded();
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_delegate->strokeText(text, x, y, maxWidth);
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}
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cc::Size CanvasRenderingContext2D::measureText(const ccstd::string &text) {
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//SE_LOGD("CanvasRenderingContext2D::measureText: %s\n", text.c_str());
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auto s = _delegate->measureText(text);
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return cc::Size(s[0], s[1]);
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}
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ICanvasGradient *CanvasRenderingContext2D::createLinearGradient(float /*x0*/, float /*y0*/, float /*x1*/, float /*y1*/) {
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return nullptr;
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}
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void CanvasRenderingContext2D::save() {
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//SE_LOGD("CanvasRenderingContext2D::save\n");
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_delegate->saveContext();
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}
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void CanvasRenderingContext2D::beginPath() {
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//SE_LOGD("\n-----------begin------------------\nCanvasRenderingContext2D::beginPath\n");
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recreateBufferIfNeeded();
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_delegate->beginPath();
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}
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void CanvasRenderingContext2D::closePath() {
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//SE_LOGD("CanvasRenderingContext2D::closePath\n");
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_delegate->closePath();
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}
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void CanvasRenderingContext2D::moveTo(float x, float y) {
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//SE_LOGD("CanvasRenderingContext2D::moveTo\n");
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_delegate->moveTo(x, y);
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}
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void CanvasRenderingContext2D::lineTo(float x, float y) {
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//SE_LOGD("CanvasRenderingContext2D::lineTo\n");
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_delegate->lineTo(x, y);
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}
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void CanvasRenderingContext2D::stroke() {
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//SE_LOGD("CanvasRenderingContext2D::stroke\n");
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recreateBufferIfNeeded();
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_delegate->stroke();
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}
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void CanvasRenderingContext2D::restore() {
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//SE_LOGD("CanvasRenderingContext2D::restore\n");
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_delegate->restoreContext();
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}
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void CanvasRenderingContext2D::setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) {
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_canvasBufferUpdatedCB = cb;
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}
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void CanvasRenderingContext2D::fetchData() {
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recreateBufferIfNeeded();
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_delegate->updateData();
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if (_canvasBufferUpdatedCB != nullptr) {
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_canvasBufferUpdatedCB(_delegate->getDataRef());
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}
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}
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void CanvasRenderingContext2D::setWidth(float width) {
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//SE_LOGD("CanvasRenderingContext2D::set__width: %f\n", width);
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if (math::isEqualF(width, _width)) return;
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_width = width;
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_isBufferSizeDirty = true;
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}
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void CanvasRenderingContext2D::setHeight(float height) {
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//SE_LOGD("CanvasRenderingContext2D::set__height: %f\n", height);
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if (math::isEqualF(height, _height)) return;
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_height = height;
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_isBufferSizeDirty = true;
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}
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void CanvasRenderingContext2D::setLineWidth(float lineWidth) {
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//SE_LOGD("CanvasRenderingContext2D::set_lineWidth %d\n", lineWidth);
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_lineWidth = lineWidth;
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_delegate->setLineWidth(lineWidth);
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}
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void CanvasRenderingContext2D::setLineCap(const ccstd::string &lineCap) {
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//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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#elif CC_PLATFORM == CC_PLATFORM_ANDROID
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if (lineCap.empty()) return;
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_delegate->setLineCap(lineCap);
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#endif
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}
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void CanvasRenderingContext2D::setLineJoin(const ccstd::string &lineJoin) {
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//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
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_delegate->setLineJoin(lineJoin);
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}
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void CanvasRenderingContext2D::fill() {
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// SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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#elif CC_PLATFORM == CC_PLATFORM_ANDROID
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_delegate->fill();
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#endif
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}
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void CanvasRenderingContext2D::rect(float x, float y, float w, float h) {
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recreateBufferIfNeeded();
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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// SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
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#elif CC_PLATFORM == CC_PLATFORM_ANDROID
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// SE_LOGD("CanvasRenderingContext2D::rect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
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_delegate->rect(x, y, w, h);
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#endif
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}
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void CanvasRenderingContext2D::setFont(const ccstd::string &font) {
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recreateBufferIfNeeded();
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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if (_font != font) {
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_font = font;
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ccstd::string boldStr;
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ccstd::string fontName = "Arial";
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ccstd::string fontSizeStr = "30";
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std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))");
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std::match_results<ccstd::string::const_iterator> results;
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if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
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fontSizeStr = results[2].str();
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// support get font name from `60px American` or `60px "American abc-abc_abc"`
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// support get font name contain space,example `times new roman`
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// if regex rule that does not conform to the rules,such as Chinese,it defaults to Arial
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std::match_results<ccstd::string::const_iterator> fontResults;
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std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))");
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ccstd::string tmp(results[4].str());
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if (std::regex_match(tmp, fontResults, fontRe)) {
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fontName = results[4].str();
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}
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}
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auto fontSize = static_cast<float>(atof(fontSizeStr.c_str()));
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bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
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bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
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_delegate->updateFont(fontName, static_cast<float>(fontSize), isBold, isItalic, false, false);
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}
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#elif CC_PLATFORM == CC_PLATFORM_QNX
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if (_font != font) {
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_font = font;
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ccstd::string boldStr;
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ccstd::string fontName = "Arial";
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ccstd::string fontSizeStr = "30";
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// support get font name from `60px American` or `60px "American abc-abc_abc"`
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std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
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std::match_results<ccstd::string::const_iterator> results;
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if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
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boldStr = results[1].str();
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fontSizeStr = results[2].str();
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fontName = results[5].str();
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}
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bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
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auto fontSize = static_cast<float>(atof(fontSizeStr.c_str()));
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bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
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//SE_LOGD("CanvasRenderingContext2D::set_font: %s, Size: %f, isBold: %b\n", fontName.c_str(), fontSize, isBold);
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_delegate->updateFont(fontName, fontSize, isBold, isItalic, false, false);
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}
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#elif CC_PLATFORM == CC_PLATFORM_LINUX
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if (_font != font) {
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_font = font;
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ccstd::string fontName = "sans-serif";
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ccstd::string fontSizeStr = "30";
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std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))");
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std::match_results<ccstd::string::const_iterator> results;
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if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
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fontSizeStr = results[2].str();
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// support get font name from `60px American` or `60px "American abc-abc_abc"`
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// support get font name contain space,example `times new roman`
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// if regex rule that does not conform to the rules,such as Chinese,it defaults to sans-serif
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std::match_results<ccstd::string::const_iterator> fontResults;
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std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))");
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ccstd::string tmp(results[4].str());
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if (std::regex_match(tmp, fontResults, fontRe)) {
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//fontName = results[4].str();
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}
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}
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bool isBold = font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
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bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
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float fontSize = static_cast<float>(atof(fontSizeStr.c_str()));
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//SE_LOGD("CanvasRenderingContext2D::set_font: %s, Size: %f, isBold: %b\n", fontName.c_str(), fontSize, isBold);
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_delegate->updateFont(fontName, fontSize, isBold, isItalic, false, false);
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}
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#elif CC_PLATFORM == CC_PLATFORM_ANDROID || CC_PLATFORM == CC_PLATFORM_OHOS || CC_PLATFORM == CC_PLATFORM_OPENHARMONY
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if (_font != font) {
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_font = font;
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ccstd::string fontName = "sans-serif";
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ccstd::string fontSizeStr = "30";
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std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))");
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std::match_results<ccstd::string::const_iterator> results;
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if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
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fontSizeStr = results[2].str();
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// support get font name from `60px American` or `60px "American abc-abc_abc"`
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// support get font name contain space,example `times new roman`
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// if regex rule that does not conform to the rules,such as Chinese,it defaults to sans-serif
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std::match_results<ccstd::string::const_iterator> fontResults;
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std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))");
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ccstd::string tmp(results[4].str());
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if (std::regex_match(tmp, fontResults, fontRe)) {
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fontName = results[4].str();
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}
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}
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double fontSize = atof(fontSizeStr.c_str());
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bool isBold = font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
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bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
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bool isSmallCaps = font.find("small-caps", 0) != ccstd::string::npos || font.find("Small-Caps") != ccstd::string::npos;
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bool isOblique = font.find("oblique", 0) != ccstd::string::npos || font.find("Oblique", 0) != ccstd::string::npos;
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//font-style: italic, oblique, normal
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//font-weight: normal, bold
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//font-variant: normal, small-caps
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_delegate->updateFont(fontName, static_cast<float>(fontSize), isBold, isItalic, isOblique, isSmallCaps);
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}
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#elif CC_PLATFORM == CC_PLATFORM_MACOS || CC_PLATFORM == CC_PLATFORM_IOS
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if (_font != font) {
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_font = font;
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||||
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ccstd::string boldStr;
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ccstd::string fontName = "Arial";
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ccstd::string fontSizeStr = "30";
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bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
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||||
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||||
// support get font name from `60px American` or `60px "American abc-abc_abc"`
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||||
std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
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std::match_results<ccstd::string::const_iterator> results;
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if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
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boldStr = results[1].str();
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fontSizeStr = results[2].str();
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fontName = results[5].str();
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||||
}
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float fontSize = atof(fontSizeStr.c_str());
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bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
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_delegate->updateFont(fontName, static_cast<float>(fontSize), isBold, isItalic, false, false);
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||||
}
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#endif
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}
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||||
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void CanvasRenderingContext2D::setTextAlign(const ccstd::string &textAlign) {
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//SE_LOGD("CanvasRenderingContext2D::set_textAlign: %s\n", textAlign.c_str());
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||||
if (textAlign == "left") {
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||||
_delegate->setTextAlign(TextAlign::LEFT);
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||||
} else if (textAlign == "center" || textAlign == "middle") {
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||||
_delegate->setTextAlign(TextAlign::CENTER);
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||||
} else if (textAlign == "right") {
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||||
_delegate->setTextAlign(TextAlign::RIGHT);
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||||
} else {
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||||
CC_ABORT();
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||||
}
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||||
}
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||||
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||||
void CanvasRenderingContext2D::setTextBaseline(const ccstd::string &textBaseline) {
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//SE_LOGD("CanvasRenderingContext2D::set_textBaseline: %s\n", textBaseline.c_str());
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||||
if (textBaseline == "top") {
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||||
_delegate->setTextBaseline(TextBaseline::TOP);
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||||
} else if (textBaseline == "middle") {
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||||
_delegate->setTextBaseline(TextBaseline::MIDDLE);
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||||
} else if (textBaseline == "bottom") //REFINE:, how to deal with alphabetic, currently we handle it as bottom mode.
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||||
{
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||||
_delegate->setTextBaseline(TextBaseline::BOTTOM);
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||||
} else if (textBaseline == "alphabetic") {
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||||
_delegate->setTextBaseline(TextBaseline::ALPHABETIC);
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||||
} else {
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||||
CC_ABORT();
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||||
}
|
||||
}
|
||||
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||||
void CanvasRenderingContext2D::setFillStyle(const ccstd::string &fillStyle) {
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||||
CSSColorParser::Color color = CSSColorParser::parse(fillStyle);
|
||||
_delegate->setFillStyle(color.r, color.g, color.b, static_cast<uint8_t>(color.a * 255));
|
||||
//SE_LOGD("CanvasRenderingContext2D::set_fillStyle: %s, (%d, %d, %d, %f)\n", fillStyle.c_str(), color.r, color.g, color.b, color.a);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setStrokeStyle(const ccstd::string &strokeStyle) {
|
||||
CSSColorParser::Color color = CSSColorParser::parse(strokeStyle);
|
||||
_delegate->setStrokeStyle(color.r, color.g, color.b, static_cast<uint8_t>(color.a * 255));
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setShadowBlur(float blur) {
|
||||
_delegate->setShadowBlur(blur);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setShadowColor(const ccstd::string &shadowColor) {
|
||||
CSSColorParser::Color color = CSSColorParser::parse(shadowColor);
|
||||
_delegate->setShadowColor(color.r, color.g, color.b, static_cast<uint8_t>(color.a * 255));
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setShadowOffsetX(float offsetX) {
|
||||
_delegate->setShadowOffsetX(offsetX);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setShadowOffsetY(float offsetY) {
|
||||
_delegate->setShadowOffsetY(offsetY);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) {
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) {
|
||||
recreateBufferIfNeeded();
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
|
||||
#elif CC_PLATFORM == CC_PLATFORM_ANDROID
|
||||
_delegate->fillImageData(imageData, imageWidth, imageHeight, offsetX, offsetY);
|
||||
#endif
|
||||
}
|
||||
// transform
|
||||
//REFINE:
|
||||
|
||||
void CanvasRenderingContext2D::translate(float x, float y) {
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::scale(float x, float y) {
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::rotate(float angle) {
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::transform(float a, float b, float c, float d, float e, float f) {
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setTransform(float a, float b, float c, float d, float e, float f) {
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::recreateBufferIfNeeded() {
|
||||
if (_isBufferSizeDirty) {
|
||||
_isBufferSizeDirty = false;
|
||||
//SE_LOGD("Recreate buffer %p, w: %f, h:%f\n", this, __width, __height);
|
||||
_delegate->recreateBuffer(_width, _height);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace cc
|
||||
@@ -0,0 +1,128 @@
|
||||
/****************************************************************************
|
||||
Copyright (c) 2018-2023 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos.com
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "platform/interfaces/modules/canvas/ICanvasRenderingContext2D.h"
|
||||
|
||||
namespace cc {
|
||||
|
||||
class CC_DLL CanvasGradient : public ICanvasGradient {
|
||||
public:
|
||||
CanvasGradient();
|
||||
~CanvasGradient() override; // NOLINT(performance-trivially-destructible)
|
||||
void addColorStop(float offset, const ccstd::string &color) override;
|
||||
};
|
||||
|
||||
class CC_DLL CanvasRenderingContext2D : public ICanvasRenderingContext2D {
|
||||
public:
|
||||
CanvasRenderingContext2D(float width, float height);
|
||||
~CanvasRenderingContext2D() override;
|
||||
|
||||
// Rect
|
||||
void rect(float x, float y, float width, float height) override;
|
||||
void clearRect(float x, float y, float width, float height) override;
|
||||
void fillRect(float x, float y, float width, float height) override;
|
||||
|
||||
void fillText(const ccstd::string &text, float x, float y, float maxWidth) override;
|
||||
void strokeText(const ccstd::string &text, float x, float y, float maxWidth) override;
|
||||
Size measureText(const ccstd::string &text) override;
|
||||
ICanvasGradient *createLinearGradient(float x0, float y0, float x1, float y1) override;
|
||||
void save() override;
|
||||
// Paths
|
||||
void beginPath() override;
|
||||
void closePath() override;
|
||||
void moveTo(float x, float y) override;
|
||||
void lineTo(float x, float y) override;
|
||||
void fill() override;
|
||||
void stroke() override;
|
||||
void restore() override;
|
||||
|
||||
// callback
|
||||
using CanvasBufferUpdatedCallback = std::function<void(const cc::Data &)>;
|
||||
void setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) override;
|
||||
void fetchData() override;
|
||||
|
||||
// functions for properties
|
||||
void setWidth(float width) override;
|
||||
void setHeight(float height) override;
|
||||
void setLineWidth(float lineWidth) override;
|
||||
void setLineJoin(const ccstd::string &lineJoin) override;
|
||||
void setLineCap(const ccstd::string &lineCap) override;
|
||||
void setFont(const ccstd::string &font) override;
|
||||
void setTextAlign(const ccstd::string &textAlign) override;
|
||||
void setTextBaseline(const ccstd::string &textBaseline) override;
|
||||
void setFillStyle(const ccstd::string &fillStyle) override;
|
||||
void setStrokeStyle(const ccstd::string &strokeStyle) override;
|
||||
void setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) override;
|
||||
void setShadowBlur(float blur) override;
|
||||
void setShadowColor(const ccstd::string &shadowColor) override;
|
||||
void setShadowOffsetX(float offsetX) override;
|
||||
void setShadowOffsetY(float offsetY) override;
|
||||
|
||||
// fill image data into Context2D
|
||||
void fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) override;
|
||||
|
||||
// transform
|
||||
void translate(float x, float y) override;
|
||||
void scale(float x, float y) override;
|
||||
void rotate(float angle) override;
|
||||
|
||||
void transform(float a, float b, float c, float d, float e, float f) override;
|
||||
void setTransform(float a, float b, float c, float d, float e, float f) override;
|
||||
|
||||
private:
|
||||
void recreateBufferIfNeeded() override;
|
||||
|
||||
public:
|
||||
float _width = 0.0F;
|
||||
float _height = 0.0F;
|
||||
|
||||
// Line styles
|
||||
float _lineWidth = 1.0F;
|
||||
ccstd::string _lineJoin = "miter";
|
||||
ccstd::string _lineCap = "butt";
|
||||
|
||||
// Text styles
|
||||
ccstd::string _font = "10px sans-serif";
|
||||
ccstd::string _textAlign = "start";
|
||||
ccstd::string _textBaseline = "alphabetic";
|
||||
|
||||
// Fill and stroke styles
|
||||
ccstd::string _fillStyle = "#000";
|
||||
|
||||
ccstd::string _strokeStyle = "#000";
|
||||
|
||||
// Compositing
|
||||
ccstd::string _globalCompositeOperation = "source-over";
|
||||
|
||||
private:
|
||||
ICanvasRenderingContext2D::Delegate *_delegate;
|
||||
|
||||
CanvasBufferUpdatedCallback _canvasBufferUpdatedCB = nullptr;
|
||||
|
||||
bool _isBufferSizeDirty = true;
|
||||
};
|
||||
|
||||
} // namespace cc
|
||||
@@ -0,0 +1,150 @@
|
||||
/****************************************************************************
|
||||
Copyright (c) 2018-2023 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos.com
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/Data.h"
|
||||
#include "base/std/container/array.h"
|
||||
#include "base/std/container/string.h"
|
||||
#include "math/Geometry.h"
|
||||
#include "platform/interfaces/OSInterface.h"
|
||||
|
||||
namespace cc {
|
||||
|
||||
class CC_DLL ICanvasGradient {
|
||||
public:
|
||||
ICanvasGradient() = default;
|
||||
virtual ~ICanvasGradient() = default; // NOLINT(performance-trivially-destructible)
|
||||
virtual void addColorStop(float offset, const ccstd::string &color) = 0;
|
||||
};
|
||||
|
||||
class CC_DLL ICanvasRenderingContext2D : public OSInterface {
|
||||
public:
|
||||
enum class TextAlign {
|
||||
LEFT,
|
||||
CENTER,
|
||||
RIGHT
|
||||
};
|
||||
|
||||
enum class TextBaseline {
|
||||
TOP,
|
||||
MIDDLE,
|
||||
BOTTOM,
|
||||
ALPHABETIC
|
||||
};
|
||||
|
||||
class Delegate {
|
||||
public:
|
||||
using Size = ccstd::array<float, 2>;
|
||||
virtual ~Delegate() = default;
|
||||
virtual void recreateBuffer(float w, float h) = 0;
|
||||
virtual void beginPath() = 0;
|
||||
virtual void closePath() = 0;
|
||||
virtual void moveTo(float x, float y) = 0;
|
||||
virtual void lineTo(float x, float y) = 0;
|
||||
virtual void stroke() = 0;
|
||||
virtual void saveContext() = 0;
|
||||
virtual void restoreContext() = 0;
|
||||
virtual void clearRect(float /*x*/, float /*y*/, float w, float h) = 0;
|
||||
virtual void fill() = 0;
|
||||
virtual void rect(float x, float y, float w, float h) = 0;
|
||||
virtual void setLineCap(const ccstd::string &lineCap) = 0;
|
||||
virtual void setLineJoin(const ccstd::string &lineCap) = 0;
|
||||
virtual void fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) = 0;
|
||||
virtual void fillRect(float x, float y, float w, float h) = 0;
|
||||
virtual void fillText(const ccstd::string &text, float x, float y, float /*maxWidth*/) = 0;
|
||||
virtual void strokeText(const ccstd::string &text, float /*x*/, float /*y*/, float /*maxWidth*/) = 0;
|
||||
virtual Size measureText(const ccstd::string &text) = 0;
|
||||
virtual void updateFont(const ccstd::string &fontName, float fontSize, bool bold, bool italic, bool oblique, bool smallCaps) = 0;
|
||||
virtual void setTextAlign(TextAlign align) = 0;
|
||||
virtual void setTextBaseline(TextBaseline baseline) = 0;
|
||||
virtual void setFillStyle(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
|
||||
virtual void setStrokeStyle(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
|
||||
virtual void setLineWidth(float lineWidth) = 0;
|
||||
virtual void setShadowBlur(float blur) = 0;
|
||||
virtual void setShadowColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
|
||||
virtual void setShadowOffsetX(float offsetX) = 0;
|
||||
virtual void setShadowOffsetY(float offsetY) = 0;
|
||||
virtual const cc::Data &getDataRef() const = 0;
|
||||
virtual void updateData() = 0;
|
||||
};
|
||||
//static OSInterface::Ptr getInterface();
|
||||
// Rect
|
||||
virtual void rect(float x, float y, float width, float height) = 0;
|
||||
virtual void clearRect(float x, float y, float width, float height) = 0;
|
||||
virtual void fillRect(float x, float y, float width, float height) = 0;
|
||||
|
||||
virtual void fillText(const ccstd::string &text, float x, float y, float maxWidth) = 0;
|
||||
virtual void strokeText(const ccstd::string &text, float x, float y, float maxWidth) = 0;
|
||||
virtual Size measureText(const ccstd::string &text) = 0;
|
||||
virtual ICanvasGradient *createLinearGradient(float x0, float y0, float x1, float y1) = 0;
|
||||
virtual void save() = 0;
|
||||
// Paths
|
||||
virtual void beginPath() = 0;
|
||||
virtual void closePath() = 0;
|
||||
virtual void moveTo(float x, float y) = 0;
|
||||
virtual void lineTo(float x, float y) = 0;
|
||||
virtual void fill() = 0;
|
||||
virtual void stroke() = 0;
|
||||
virtual void restore() = 0;
|
||||
|
||||
// callback
|
||||
using CanvasBufferUpdatedCallback = std::function<void(const cc::Data &)>;
|
||||
virtual void setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) = 0;
|
||||
|
||||
// functions for properties
|
||||
virtual void setWidth(float width) = 0;
|
||||
virtual void setHeight(float height) = 0;
|
||||
virtual void setLineWidth(float lineWidth) = 0;
|
||||
virtual void setLineJoin(const ccstd::string &lineJoin) = 0;
|
||||
virtual void setLineCap(const ccstd::string &lineCap) = 0;
|
||||
virtual void setFont(const ccstd::string &font) = 0;
|
||||
virtual void setTextAlign(const ccstd::string &textAlign) = 0;
|
||||
virtual void setTextBaseline(const ccstd::string &textBaseline) = 0;
|
||||
virtual void setFillStyle(const ccstd::string &fillStyle) = 0;
|
||||
virtual void setStrokeStyle(const ccstd::string &strokeStyle) = 0;
|
||||
virtual void setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) = 0;
|
||||
virtual void setShadowBlur(float blur) = 0;
|
||||
virtual void setShadowColor(const ccstd::string &shadowColor) = 0;
|
||||
virtual void setShadowOffsetX(float offsetX) = 0;
|
||||
virtual void setShadowOffsetY(float offsetY) = 0;
|
||||
|
||||
// fill image data into Context2D
|
||||
virtual void fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) = 0;
|
||||
|
||||
// transform
|
||||
virtual void translate(float x, float y) = 0;
|
||||
virtual void scale(float x, float y) = 0;
|
||||
virtual void rotate(float angle) = 0;
|
||||
|
||||
virtual void transform(float a, float b, float c, float d, float e, float f) = 0;
|
||||
virtual void setTransform(float a, float b, float c, float d, float e, float f) = 0;
|
||||
|
||||
virtual void fetchData() = 0;
|
||||
|
||||
private:
|
||||
virtual void recreateBufferIfNeeded() = 0;
|
||||
};
|
||||
|
||||
} // namespace cc
|
||||
Reference in New Issue
Block a user