no message
This commit is contained in:
110
cocos/core/animation/SkeletalAnimationUtils.cpp
Normal file
110
cocos/core/animation/SkeletalAnimationUtils.cpp
Normal file
@@ -0,0 +1,110 @@
|
||||
/****************************************************************************
|
||||
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos.com
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "core/animation/SkeletalAnimationUtils.h"
|
||||
#include "core/scene-graph/Node.h"
|
||||
|
||||
namespace cc {
|
||||
|
||||
namespace {
|
||||
ccstd::vector<IJointTransform *> stack;
|
||||
ccstd::unordered_map<ccstd::string, IJointTransform *> pool;
|
||||
} // namespace
|
||||
|
||||
Mat4 getWorldMatrix(IJointTransform *transform, int32_t stamp) {
|
||||
uint32_t i = 0;
|
||||
Mat4 *res = nullptr;
|
||||
while (transform != nullptr) {
|
||||
if ((transform->stamp == stamp || transform->stamp + 1 == stamp) && !transform->node->getChangedFlags()) {
|
||||
res = &transform->world;
|
||||
transform->stamp = stamp;
|
||||
break;
|
||||
}
|
||||
transform->stamp = stamp;
|
||||
stack.resize(i + 1);
|
||||
stack[i++] = transform;
|
||||
transform = transform->parent;
|
||||
}
|
||||
while (i > 0) {
|
||||
transform = stack[--i];
|
||||
stack[i] = nullptr;
|
||||
const auto *node = transform->node;
|
||||
CC_ASSERT_NOT_NULL(node);
|
||||
Mat4::fromRTS(node->getRotation(), node->getPosition(), node->getScale(), &transform->local);
|
||||
if (res != nullptr) {
|
||||
Mat4::multiply(*res, transform->local, &transform->world);
|
||||
} else {
|
||||
transform->world = transform->local;
|
||||
}
|
||||
res = &transform->world;
|
||||
}
|
||||
return res != nullptr ? *res : Mat4::IDENTITY;
|
||||
}
|
||||
|
||||
IJointTransform *getTransform(Node *node, Node *root) {
|
||||
IJointTransform *joint = nullptr;
|
||||
uint32_t i = 0;
|
||||
while (node != root) {
|
||||
const ccstd::string &id = node->getUuid();
|
||||
auto iter = pool.find(id);
|
||||
if (iter != pool.end()) {
|
||||
joint = iter->second;
|
||||
break;
|
||||
}
|
||||
// TODO(): object reuse
|
||||
joint = ccnew IJointTransform;
|
||||
joint->node = node;
|
||||
pool[id] = joint;
|
||||
stack.resize(i + 1);
|
||||
stack[i++] = joint;
|
||||
node = node->getParent();
|
||||
joint = nullptr;
|
||||
}
|
||||
IJointTransform *child;
|
||||
while (i > 0) {
|
||||
child = stack[--i];
|
||||
stack[i] = nullptr;
|
||||
child->parent = joint;
|
||||
joint = child;
|
||||
}
|
||||
return joint;
|
||||
}
|
||||
|
||||
void deleteTransform(Node *node) {
|
||||
IJointTransform *transform = nullptr;
|
||||
auto iter = pool.find(node->getUuid());
|
||||
if (iter != pool.end()) {
|
||||
transform = iter->second;
|
||||
}
|
||||
|
||||
while (transform != nullptr) {
|
||||
iter = pool.find(transform->node->getUuid());
|
||||
if (iter != pool.end()) {
|
||||
pool.erase(iter);
|
||||
}
|
||||
transform = transform->parent;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace cc
|
||||
61
cocos/core/animation/SkeletalAnimationUtils.h
Normal file
61
cocos/core/animation/SkeletalAnimationUtils.h
Normal file
@@ -0,0 +1,61 @@
|
||||
/****************************************************************************
|
||||
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos.com
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/Ptr.h"
|
||||
#include "base/RefCounted.h"
|
||||
#include "math/Mat4.h"
|
||||
#include "renderer/gfx-base/GFXTexture.h"
|
||||
|
||||
namespace cc {
|
||||
|
||||
class Node;
|
||||
|
||||
struct IJointTransform : RefCounted {
|
||||
Node *node{nullptr};
|
||||
Mat4 local;
|
||||
Mat4 world;
|
||||
int stamp{-1};
|
||||
IntrusivePtr<IJointTransform> parent;
|
||||
};
|
||||
|
||||
struct RealTimeJointTexture {
|
||||
~RealTimeJointTexture() {
|
||||
CC_SAFE_DELETE_ARRAY(buffer);
|
||||
for (auto &texture : textures) {
|
||||
texture->destroy();
|
||||
}
|
||||
}
|
||||
std::vector<IntrusivePtr<gfx::Texture>> textures;
|
||||
float *buffer = nullptr;
|
||||
};
|
||||
|
||||
Mat4 getWorldMatrix(IJointTransform *transform, int32_t stamp);
|
||||
|
||||
IJointTransform *getTransform(Node *node, Node *root);
|
||||
|
||||
void deleteTransform(Node *node);
|
||||
|
||||
} // namespace cc
|
||||
Reference in New Issue
Block a user