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cocos/bindings/utils/BindingUtils.cpp
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50
cocos/bindings/utils/BindingUtils.cpp
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/****************************************************************************
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Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "bindings/utils/BindingUtils.h"
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#include "bindings/jswrapper/SeApi.h"
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namespace cc::bindings {
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NativeMemorySharedToScriptActor::~NativeMemorySharedToScriptActor() {
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destroy();
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}
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void NativeMemorySharedToScriptActor::initialize(void* ptr, uint32_t byteLength) {
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CC_ASSERT_NULL(_sharedArrayBufferObject);
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// The callback of freeing buffer is empty since the memory is managed in native,
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// the external array buffer just holds a reference to the memory.
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_sharedArrayBufferObject = se::Object::createExternalArrayBufferObject(ptr, byteLength, [](void* /*contents*/, size_t /*byteLength*/, void* /*userData*/) {});
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_sharedArrayBufferObject->root();
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}
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void NativeMemorySharedToScriptActor::destroy() {
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if (_sharedArrayBufferObject != nullptr) {
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_sharedArrayBufferObject->unroot();
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_sharedArrayBufferObject->decRef();
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_sharedArrayBufferObject = nullptr;
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}
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}
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} // namespace cc::bindings
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53
cocos/bindings/utils/BindingUtils.h
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53
cocos/bindings/utils/BindingUtils.h
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/****************************************************************************
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Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <cstdint>
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#include "base/Macros.h"
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namespace se {
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class Object;
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}
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namespace cc::bindings {
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class NativeMemorySharedToScriptActor final {
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public:
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NativeMemorySharedToScriptActor() = default;
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~NativeMemorySharedToScriptActor();
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void initialize(void *ptr, uint32_t byteLength);
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void destroy();
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inline se::Object *getSharedArrayBufferObject() const { return _sharedArrayBufferObject; }
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private:
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se::Object *_sharedArrayBufferObject{nullptr};
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CC_DISALLOW_COPY_MOVE_ASSIGN(NativeMemorySharedToScriptActor)
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};
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} // namespace cc::bindings
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