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 Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.

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 of this software and associated documentation files (the "Software"), to deal
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#include "physics/physx/shapes/PhysXCone.h"
#include <algorithm>
#include "math/Quaternion.h"
#include "physics/physx/PhysXUtils.h"
#include "physics/physx/PhysXWorld.h"
#include "physics/physx/shapes/PhysXShape.h"

namespace cc {
namespace physics {

PhysXCone::PhysXCone() : _mMesh(nullptr){};

void PhysXCone::setConvex(uint32_t objectID) {
    uintptr_t handle = PhysXWorld::getInstance().getPXPtrWithPXObjectID(objectID);
    if (handle == 0) return;
    if (reinterpret_cast<uintptr_t>(_mMesh) == handle) return;
    _mMesh = reinterpret_cast<physx::PxConvexMesh *>(handle);
    if (_mShape) {
    }
}

void PhysXCone::onComponentSet() {
    if (_mMesh) {
        physx::PxConvexMeshGeometry geom;
        geom.convexMesh = _mMesh;
        // geom.meshFlags = PxConvexMeshGeometryFlags::eTIGHT_BOUNDS;
        _mShape = PxGetPhysics().createShape(geom, getDefaultMaterial(), true);
        updateGeometry();
    }
}

void PhysXCone::setCone(float r, float h, EAxisDirection d) {
    _mData.radius = r;
    _mData.height = h;
    _mData.direction = d;
    updateGeometry();
}

void PhysXCone::updateGeometry() {
    if (!_mShape) return;
    static physx::PxMeshScale scale;
    auto *node = getSharedBody().getNode();
    node->updateWorldTransform();
    pxSetVec3Ext(scale.scale, node->getWorldScale());
    scale.scale.y *= std::max(0.0001F, _mData.height / 2);
    const auto radius = std::max(0.0001F, _mData.radius * 2);
    const auto xzMaxNorm = std::max(scale.scale.x, scale.scale.z);
    scale.scale.x = scale.scale.z = radius * xzMaxNorm;
    Quaternion quat;
    switch (_mData.direction) {
        case EAxisDirection::X_AXIS:
            quat.set(Vec3::UNIT_Z, physx::PxPiDivTwo);
            pxSetQuatExt(scale.rotation, quat);
            break;
        case EAxisDirection::Y_AXIS:
        default:
            scale.rotation = physx::PxQuat{physx::PxIdentity};
            break;
        case EAxisDirection::Z_AXIS:
            quat.set(Vec3::UNIT_X, physx::PxPiDivTwo);
            pxSetQuatExt(scale.rotation, quat);
            break;
    }
    physx::PxConvexMeshGeometry geom;
    if (getShape().getConvexMeshGeometry(geom)) {
        geom.scale = scale;
        getShape().setGeometry(geom);
    }
    pxSetQuatExt(_mRotation, quat);
}

void PhysXCone::updateScale() {
    updateGeometry();
    updateCenter();
}

} // namespace physics
} // namespace cc
