228 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package validation
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import (
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	"fmt"
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	"reflect"
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	"regexp"
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)
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type ValidationError struct {
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	Message, Key string
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}
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// Returns the Message.
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func (e *ValidationError) String() string {
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	if e == nil {
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		return ""
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	}
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	return e.Message
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}
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// A Validation context manages data validation and error messages.
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type Validation struct {
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	Errors []*ValidationError
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}
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func (v *Validation) Clear() {
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	v.Errors = []*ValidationError{}
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}
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func (v *Validation) HasErrors() bool {
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	return len(v.Errors) > 0
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}
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// Return the errors mapped by key.
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// If there are multiple validation errors associated with a single key, the
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// first one "wins".  (Typically the first validation will be the more basic).
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func (v *Validation) ErrorMap() map[string]*ValidationError {
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	m := map[string]*ValidationError{}
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	for _, e := range v.Errors {
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		if _, ok := m[e.Key]; !ok {
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			m[e.Key] = e
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		}
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	}
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	return m
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}
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// Add an error to the validation context.
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func (v *Validation) Error(message string, args ...interface{}) *ValidationResult {
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	result := (&ValidationResult{
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		Ok:    false,
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		Error: &ValidationError{},
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	}).Message(message, args...)
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	v.Errors = append(v.Errors, result.Error)
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	return result
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}
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// A ValidationResult is returned from every validation method.
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// It provides an indication of success, and a pointer to the Error (if any).
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type ValidationResult struct {
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	Error *ValidationError
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	Ok    bool
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}
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func (r *ValidationResult) Key(key string) *ValidationResult {
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	if r.Error != nil {
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		r.Error.Key = key
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	}
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	return r
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}
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func (r *ValidationResult) Message(message string, args ...interface{}) *ValidationResult {
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	if r.Error != nil {
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		if len(args) == 0 {
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			r.Error.Message = message
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		} else {
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			r.Error.Message = fmt.Sprintf(message, args...)
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		}
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	}
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	return r
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}
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// Test that the argument is non-nil and non-empty (if string or list)
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func (v *Validation) Required(obj interface{}, key string) *ValidationResult {
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	return v.apply(Required{key}, obj)
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}
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// Test that the obj is greater than min if obj's type is int
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func (v *Validation) Min(obj interface{}, min int, key string) *ValidationResult {
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	return v.apply(Min{min, key}, obj)
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}
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// Test that the obj is less than max if obj's type is int
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func (v *Validation) Max(obj interface{}, max int, key string) *ValidationResult {
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	return v.apply(Max{max, key}, obj)
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}
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// Test that the obj is between mni and max if obj's type is int
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func (v *Validation) Range(obj interface{}, min, max int, key string) *ValidationResult {
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	return v.apply(Range{Min{Min: min}, Max{Max: max}, key}, obj)
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}
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func (v *Validation) MinSize(obj interface{}, min int, key string) *ValidationResult {
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	return v.apply(MinSize{min, key}, obj)
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}
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func (v *Validation) MaxSize(obj interface{}, max int, key string) *ValidationResult {
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	return v.apply(MaxSize{max, key}, obj)
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}
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func (v *Validation) Length(obj interface{}, n int, key string) *ValidationResult {
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	return v.apply(Length{n, key}, obj)
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}
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func (v *Validation) Alpha(obj interface{}, key string) *ValidationResult {
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	return v.apply(Alpha{key}, obj)
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}
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func (v *Validation) Numeric(obj interface{}, key string) *ValidationResult {
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	return v.apply(Numeric{key}, obj)
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}
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func (v *Validation) AlphaNumeric(obj interface{}, key string) *ValidationResult {
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	return v.apply(AlphaNumeric{key}, obj)
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}
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func (v *Validation) Match(obj interface{}, regex *regexp.Regexp, key string) *ValidationResult {
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	return v.apply(Match{regex, key}, obj)
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}
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func (v *Validation) NoMatch(obj interface{}, regex *regexp.Regexp, key string) *ValidationResult {
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	return v.apply(NoMatch{Match{Regexp: regex}, key}, obj)
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}
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func (v *Validation) AlphaDash(obj interface{}, key string) *ValidationResult {
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	return v.apply(AlphaDash{NoMatch{Match: Match{Regexp: alphaDashPattern}}, key}, obj)
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}
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func (v *Validation) Email(obj interface{}, key string) *ValidationResult {
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	return v.apply(Email{Match{Regexp: emailPattern}, key}, obj)
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}
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func (v *Validation) IP(obj interface{}, key string) *ValidationResult {
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	return v.apply(IP{Match{Regexp: ipPattern}, key}, obj)
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}
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func (v *Validation) Base64(obj interface{}, key string) *ValidationResult {
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	return v.apply(Base64{Match{Regexp: base64Pattern}, key}, obj)
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}
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func (v *Validation) Mobile(obj interface{}, key string) *ValidationResult {
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	return v.apply(Mobile{Match{Regexp: mobilePattern}, key}, obj)
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}
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func (v *Validation) Tel(obj interface{}, key string) *ValidationResult {
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	return v.apply(Tel{Match{Regexp: telPattern}, key}, obj)
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}
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func (v *Validation) Phone(obj interface{}, key string) *ValidationResult {
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	return v.apply(Phone{Mobile{Match: Match{Regexp: mobilePattern}},
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		Tel{Match: Match{Regexp: telPattern}}, key}, obj)
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}
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func (v *Validation) ZipCode(obj interface{}, key string) *ValidationResult {
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	return v.apply(ZipCode{Match{Regexp: zipCodePattern}, key}, obj)
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}
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func (v *Validation) apply(chk Validator, obj interface{}) *ValidationResult {
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	if chk.IsSatisfied(obj) {
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		return &ValidationResult{Ok: true}
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	}
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	// Add the error to the validation context.
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	err := &ValidationError{
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		Message: chk.DefaultMessage(),
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		Key:     chk.GetKey(),
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	}
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	v.Errors = append(v.Errors, err)
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	// Also return it in the result.
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	return &ValidationResult{
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		Ok:    false,
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		Error: err,
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	}
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}
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// Apply a group of validators to a field, in order, and return the
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// ValidationResult from the first one that fails, or the last one that
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// succeeds.
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func (v *Validation) Check(obj interface{}, checks ...Validator) *ValidationResult {
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	var result *ValidationResult
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	for _, check := range checks {
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		result = v.apply(check, obj)
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		if !result.Ok {
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			return result
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		}
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	}
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	return result
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}
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// the obj parameter must be a struct or a struct pointer
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func (v *Validation) Valid(obj interface{}) (b bool, err error) {
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	objT := reflect.TypeOf(obj)
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	objV := reflect.ValueOf(obj)
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	switch {
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	case isStruct(objT):
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	case isStructPtr(objT):
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		objT = objT.Elem()
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		objV = objV.Elem()
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	default:
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		err = fmt.Errorf("%v must be a struct or a struct pointer", obj)
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		return
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	}
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	for i := 0; i < objT.NumField(); i++ {
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		var vfs []ValidFunc
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		if vfs, err = getValidFuncs(objT.Field(i)); err != nil {
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			return
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		}
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		for _, vf := range vfs {
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			if _, err = funcs.Call(vf.Name,
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				mergeParam(v, objV.Field(i).Interface(), vf.Params)...); err != nil {
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				return
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			}
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		}
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	}
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	return !v.HasErrors(), nil
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}
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