476 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			476 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
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// All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Package memdb provides in-memory key/value database implementation.
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package memdb
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import (
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	"math/rand"
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	"sync"
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	"github.com/syndtr/goleveldb/leveldb/comparer"
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	"github.com/syndtr/goleveldb/leveldb/errors"
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	"github.com/syndtr/goleveldb/leveldb/iterator"
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	"github.com/syndtr/goleveldb/leveldb/util"
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)
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// Common errors.
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var (
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	ErrNotFound     = errors.ErrNotFound
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	ErrIterReleased = errors.New("leveldb/memdb: iterator released")
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)
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const tMaxHeight = 12
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type dbIter struct {
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	util.BasicReleaser
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	p          *DB
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	slice      *util.Range
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	node       int
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	forward    bool
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	key, value []byte
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	err        error
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}
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func (i *dbIter) fill(checkStart, checkLimit bool) bool {
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	if i.node != 0 {
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		n := i.p.nodeData[i.node]
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		m := n + i.p.nodeData[i.node+nKey]
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		i.key = i.p.kvData[n:m]
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		if i.slice != nil {
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			switch {
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			case checkLimit && i.slice.Limit != nil && i.p.cmp.Compare(i.key, i.slice.Limit) >= 0:
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				fallthrough
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			case checkStart && i.slice.Start != nil && i.p.cmp.Compare(i.key, i.slice.Start) < 0:
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				i.node = 0
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				goto bail
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			}
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		}
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		i.value = i.p.kvData[m : m+i.p.nodeData[i.node+nVal]]
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		return true
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	}
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bail:
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	i.key = nil
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	i.value = nil
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	return false
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}
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func (i *dbIter) Valid() bool {
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	return i.node != 0
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}
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func (i *dbIter) First() bool {
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	if i.Released() {
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		i.err = ErrIterReleased
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		return false
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	}
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	i.forward = true
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	i.p.mu.RLock()
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	defer i.p.mu.RUnlock()
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	if i.slice != nil && i.slice.Start != nil {
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		i.node, _ = i.p.findGE(i.slice.Start, false)
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	} else {
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		i.node = i.p.nodeData[nNext]
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	}
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	return i.fill(false, true)
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}
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func (i *dbIter) Last() bool {
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	if i.Released() {
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		i.err = ErrIterReleased
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		return false
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	}
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	i.forward = false
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	i.p.mu.RLock()
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	defer i.p.mu.RUnlock()
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	if i.slice != nil && i.slice.Limit != nil {
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		i.node = i.p.findLT(i.slice.Limit)
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	} else {
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		i.node = i.p.findLast()
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	}
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	return i.fill(true, false)
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}
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func (i *dbIter) Seek(key []byte) bool {
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	if i.Released() {
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		i.err = ErrIterReleased
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		return false
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	}
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	i.forward = true
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	i.p.mu.RLock()
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	defer i.p.mu.RUnlock()
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	if i.slice != nil && i.slice.Start != nil && i.p.cmp.Compare(key, i.slice.Start) < 0 {
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		key = i.slice.Start
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	}
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	i.node, _ = i.p.findGE(key, false)
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	return i.fill(false, true)
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}
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func (i *dbIter) Next() bool {
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	if i.Released() {
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		i.err = ErrIterReleased
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		return false
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	}
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	if i.node == 0 {
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		if !i.forward {
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			return i.First()
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		}
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		return false
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	}
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	i.forward = true
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	i.p.mu.RLock()
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	defer i.p.mu.RUnlock()
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	i.node = i.p.nodeData[i.node+nNext]
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	return i.fill(false, true)
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}
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func (i *dbIter) Prev() bool {
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	if i.Released() {
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		i.err = ErrIterReleased
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		return false
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	}
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	if i.node == 0 {
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		if i.forward {
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			return i.Last()
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		}
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		return false
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	}
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	i.forward = false
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	i.p.mu.RLock()
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	defer i.p.mu.RUnlock()
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	i.node = i.p.findLT(i.key)
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	return i.fill(true, false)
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}
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func (i *dbIter) Key() []byte {
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	return i.key
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}
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func (i *dbIter) Value() []byte {
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	return i.value
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}
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func (i *dbIter) Error() error { return i.err }
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func (i *dbIter) Release() {
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	if !i.Released() {
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		i.p = nil
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		i.node = 0
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		i.key = nil
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		i.value = nil
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		i.BasicReleaser.Release()
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	}
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}
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const (
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	nKV = iota
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	nKey
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	nVal
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	nHeight
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	nNext
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)
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// DB is an in-memory key/value database.
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type DB struct {
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	cmp comparer.BasicComparer
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	rnd *rand.Rand
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	mu     sync.RWMutex
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	kvData []byte
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	// Node data:
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	// [0]         : KV offset
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	// [1]         : Key length
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	// [2]         : Value length
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	// [3]         : Height
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	// [3..height] : Next nodes
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	nodeData  []int
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	prevNode  [tMaxHeight]int
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	maxHeight int
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	n         int
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	kvSize    int
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}
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func (p *DB) randHeight() (h int) {
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	const branching = 4
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	h = 1
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	for h < tMaxHeight && p.rnd.Int()%branching == 0 {
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		h++
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	}
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	return
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}
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// Must hold RW-lock if prev == true, as it use shared prevNode slice.
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func (p *DB) findGE(key []byte, prev bool) (int, bool) {
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	node := 0
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	h := p.maxHeight - 1
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	for {
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		next := p.nodeData[node+nNext+h]
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		cmp := 1
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		if next != 0 {
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			o := p.nodeData[next]
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			cmp = p.cmp.Compare(p.kvData[o:o+p.nodeData[next+nKey]], key)
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		}
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		if cmp < 0 {
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			// Keep searching in this list
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			node = next
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		} else {
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			if prev {
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				p.prevNode[h] = node
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			} else if cmp == 0 {
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				return next, true
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			}
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			if h == 0 {
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				return next, cmp == 0
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			}
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			h--
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		}
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	}
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}
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func (p *DB) findLT(key []byte) int {
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	node := 0
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	h := p.maxHeight - 1
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	for {
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		next := p.nodeData[node+nNext+h]
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		o := p.nodeData[next]
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		if next == 0 || p.cmp.Compare(p.kvData[o:o+p.nodeData[next+nKey]], key) >= 0 {
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			if h == 0 {
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				break
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			}
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			h--
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		} else {
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			node = next
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		}
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	}
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	return node
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}
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func (p *DB) findLast() int {
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	node := 0
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	h := p.maxHeight - 1
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	for {
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		next := p.nodeData[node+nNext+h]
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		if next == 0 {
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			if h == 0 {
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				break
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			}
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			h--
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		} else {
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			node = next
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		}
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	}
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	return node
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}
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// Put sets the value for the given key. It overwrites any previous value
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// for that key; a DB is not a multi-map.
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//
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// It is safe to modify the contents of the arguments after Put returns.
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func (p *DB) Put(key []byte, value []byte) error {
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	p.mu.Lock()
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	defer p.mu.Unlock()
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	if node, exact := p.findGE(key, true); exact {
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		kvOffset := len(p.kvData)
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		p.kvData = append(p.kvData, key...)
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		p.kvData = append(p.kvData, value...)
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		p.nodeData[node] = kvOffset
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		m := p.nodeData[node+nVal]
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		p.nodeData[node+nVal] = len(value)
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		p.kvSize += len(value) - m
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		return nil
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	}
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	h := p.randHeight()
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	if h > p.maxHeight {
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		for i := p.maxHeight; i < h; i++ {
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			p.prevNode[i] = 0
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		}
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		p.maxHeight = h
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	}
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	kvOffset := len(p.kvData)
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	p.kvData = append(p.kvData, key...)
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	p.kvData = append(p.kvData, value...)
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	// Node
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	node := len(p.nodeData)
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	p.nodeData = append(p.nodeData, kvOffset, len(key), len(value), h)
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	for i, n := range p.prevNode[:h] {
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		m := n + nNext + i
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		p.nodeData = append(p.nodeData, p.nodeData[m])
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		p.nodeData[m] = node
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	}
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	p.kvSize += len(key) + len(value)
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	p.n++
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	return nil
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}
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// Delete deletes the value for the given key. It returns ErrNotFound if
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// the DB does not contain the key.
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//
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// It is safe to modify the contents of the arguments after Delete returns.
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func (p *DB) Delete(key []byte) error {
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	p.mu.Lock()
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	defer p.mu.Unlock()
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	node, exact := p.findGE(key, true)
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	if !exact {
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		return ErrNotFound
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	}
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	h := p.nodeData[node+nHeight]
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	for i, n := range p.prevNode[:h] {
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		m := n + nNext + i
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		p.nodeData[m] = p.nodeData[p.nodeData[m]+nNext+i]
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	}
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	p.kvSize -= p.nodeData[node+nKey] + p.nodeData[node+nVal]
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	p.n--
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	return nil
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}
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// Contains returns true if the given key are in the DB.
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//
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// It is safe to modify the contents of the arguments after Contains returns.
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func (p *DB) Contains(key []byte) bool {
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	p.mu.RLock()
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	_, exact := p.findGE(key, false)
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	p.mu.RUnlock()
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	return exact
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}
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// Get gets the value for the given key. It returns error.ErrNotFound if the
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// DB does not contain the key.
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//
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// The caller should not modify the contents of the returned slice, but
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// it is safe to modify the contents of the argument after Get returns.
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func (p *DB) Get(key []byte) (value []byte, err error) {
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	p.mu.RLock()
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	if node, exact := p.findGE(key, false); exact {
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		o := p.nodeData[node] + p.nodeData[node+nKey]
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		value = p.kvData[o : o+p.nodeData[node+nVal]]
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	} else {
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		err = ErrNotFound
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	}
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	p.mu.RUnlock()
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	return
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}
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// Find finds key/value pair whose key is greater than or equal to the
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// given key. It returns ErrNotFound if the table doesn't contain
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// such pair.
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//
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// The caller should not modify the contents of the returned slice, but
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// it is safe to modify the contents of the argument after Find returns.
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func (p *DB) Find(key []byte) (rkey, value []byte, err error) {
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	p.mu.RLock()
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	if node, _ := p.findGE(key, false); node != 0 {
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		n := p.nodeData[node]
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		m := n + p.nodeData[node+nKey]
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		rkey = p.kvData[n:m]
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		value = p.kvData[m : m+p.nodeData[node+nVal]]
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	} else {
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		err = ErrNotFound
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	}
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	p.mu.RUnlock()
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	return
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}
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// NewIterator returns an iterator of the DB.
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// The returned iterator is not safe for concurrent use, but it is safe to use
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// multiple iterators concurrently, with each in a dedicated goroutine.
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// It is also safe to use an iterator concurrently with modifying its
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// underlying DB. However, the resultant key/value pairs are not guaranteed
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// to be a consistent snapshot of the DB at a particular point in time.
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//
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// Slice allows slicing the iterator to only contains keys in the given
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// range. A nil Range.Start is treated as a key before all keys in the
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// DB. And a nil Range.Limit is treated as a key after all keys in
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// the DB.
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//
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// The iterator must be released after use, by calling Release method.
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//
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// Also read Iterator documentation of the leveldb/iterator package.
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func (p *DB) NewIterator(slice *util.Range) iterator.Iterator {
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	return &dbIter{p: p, slice: slice}
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}
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// Capacity returns keys/values buffer capacity.
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func (p *DB) Capacity() int {
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	p.mu.RLock()
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	defer p.mu.RUnlock()
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	return cap(p.kvData)
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}
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// Size returns sum of keys and values length. Note that deleted
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// key/value will not be accounted for, but it will still consume
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// the buffer, since the buffer is append only.
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func (p *DB) Size() int {
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	p.mu.RLock()
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	defer p.mu.RUnlock()
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	return p.kvSize
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}
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// Free returns keys/values free buffer before need to grow.
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func (p *DB) Free() int {
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	p.mu.RLock()
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	defer p.mu.RUnlock()
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	return cap(p.kvData) - len(p.kvData)
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}
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// Len returns the number of entries in the DB.
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func (p *DB) Len() int {
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						|
	p.mu.RLock()
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	defer p.mu.RUnlock()
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	return p.n
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}
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// Reset resets the DB to initial empty state. Allows reuse the buffer.
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func (p *DB) Reset() {
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						|
	p.mu.Lock()
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						|
	p.rnd = rand.New(rand.NewSource(0xdeadbeef))
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						|
	p.maxHeight = 1
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	p.n = 0
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						|
	p.kvSize = 0
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						|
	p.kvData = p.kvData[:0]
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	p.nodeData = p.nodeData[:nNext+tMaxHeight]
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						|
	p.nodeData[nKV] = 0
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						|
	p.nodeData[nKey] = 0
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						|
	p.nodeData[nVal] = 0
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						|
	p.nodeData[nHeight] = tMaxHeight
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						|
	for n := 0; n < tMaxHeight; n++ {
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						|
		p.nodeData[nNext+n] = 0
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						|
		p.prevNode[n] = 0
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	}
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	p.mu.Unlock()
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}
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// New creates a new initialized in-memory key/value DB. The capacity
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// is the initial key/value buffer capacity. The capacity is advisory,
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						|
// not enforced.
 | 
						|
//
 | 
						|
// This DB is append-only, deleting an entry would remove entry node but not
 | 
						|
// reclaim KV buffer.
 | 
						|
//
 | 
						|
// The returned DB instance is safe for concurrent use.
 | 
						|
func New(cmp comparer.BasicComparer, capacity int) *DB {
 | 
						|
	p := &DB{
 | 
						|
		cmp:       cmp,
 | 
						|
		rnd:       rand.New(rand.NewSource(0xdeadbeef)),
 | 
						|
		maxHeight: 1,
 | 
						|
		kvData:    make([]byte, 0, capacity),
 | 
						|
		nodeData:  make([]int, 4+tMaxHeight),
 | 
						|
	}
 | 
						|
	p.nodeData[nHeight] = tMaxHeight
 | 
						|
	return p
 | 
						|
}
 |