137 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package store
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import (
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	"time"
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	"github.com/siddontang/ledisdb/store/driver"
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	"github.com/syndtr/goleveldb/leveldb"
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)
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type WriteBatch struct {
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	wb driver.IWriteBatch
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	st *Stat
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	putNum    int64
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	deleteNum int64
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	db        *DB
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	data *BatchData
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}
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func (wb *WriteBatch) Close() {
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	wb.wb.Close()
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}
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func (wb *WriteBatch) Put(key []byte, value []byte) {
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	wb.putNum++
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	wb.wb.Put(key, value)
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}
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func (wb *WriteBatch) Delete(key []byte) {
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	wb.deleteNum++
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	wb.wb.Delete(key)
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}
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func (wb *WriteBatch) Commit() error {
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	wb.st.BatchCommitNum.Add(1)
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	wb.st.PutNum.Add(wb.putNum)
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	wb.st.DeleteNum.Add(wb.deleteNum)
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	wb.putNum = 0
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	wb.deleteNum = 0
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	var err error
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	t := time.Now()
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	if wb.db == nil || !wb.db.needSyncCommit() {
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		err = wb.wb.Commit()
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	} else {
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		err = wb.wb.SyncCommit()
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	}
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	wb.st.BatchCommitTotalTime.Add(time.Now().Sub(t))
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	return err
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}
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func (wb *WriteBatch) Rollback() error {
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	wb.putNum = 0
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	wb.deleteNum = 0
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	return wb.wb.Rollback()
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}
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// the data will be undefined after commit or rollback
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func (wb *WriteBatch) BatchData() *BatchData {
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	data := wb.wb.Data()
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	if wb.data == nil {
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		wb.data = new(BatchData)
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	}
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	wb.data.Load(data)
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	return wb.data
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}
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func (wb *WriteBatch) Data() []byte {
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	b := wb.BatchData()
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	return b.Data()
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}
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/*
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	see leveldb batch data format for more information
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*/
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type BatchData struct {
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	leveldb.Batch
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}
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func NewBatchData(data []byte) (*BatchData, error) {
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	b := new(BatchData)
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	if err := b.Load(data); err != nil {
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		return nil, err
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	}
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	return b, nil
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}
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func (d *BatchData) Data() []byte {
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	return d.Dump()
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}
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func (d *BatchData) Reset() {
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	d.Batch.Reset()
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}
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type BatchDataReplay interface {
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	Put(key, value []byte)
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	Delete(key []byte)
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}
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type BatchItem struct {
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	Key   []byte
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	Value []byte
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}
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type batchItems []BatchItem
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func (bs *batchItems) Put(key, value []byte) {
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	*bs = append(*bs, BatchItem{key, value})
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}
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func (bs *batchItems) Delete(key []byte) {
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	*bs = append(*bs, BatchItem{key, nil})
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}
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func (d *BatchData) Replay(r BatchDataReplay) error {
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	return d.Batch.Replay(r)
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}
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func (d *BatchData) Items() ([]BatchItem, error) {
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	is := make(batchItems, 0, d.Len())
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	if err := d.Replay(&is); err != nil {
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		return nil, err
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	}
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	return []BatchItem(is), nil
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}
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